Handy Brawl (2022)
Tempo di Gioco: 20
Età Min.: 10
Giocatori: 1
Editore: (Web published)
Designer: Igor Zuber
Artisti: Weronika Kałuża, Aleksander Jagodziński
Meccaniche: Events, Action Queue, Move Through Deck, Action / Event, Variable Set-up, Hand Management, Solo / Solitaire Game
Età Min.: 10
Giocatori: 1
Editore: (Web published)
Designer: Igor Zuber
Artisti: Weronika Kałuża, Aleksander Jagodziński
Meccaniche: Events, Action Queue, Move Through Deck, Action / Event, Variable Set-up, Hand Management, Solo / Solitaire Game
Mostra Descrizione Mostra Commenti Andamento Prezzi
Handy Brawl - an epic, solo, print and play, in-hand card management game.
Fully deterministic - shuffle once during setup and the rest is up to you (although I can't predict more than 5 moves)!
Great replayability - lots of possible openings for the same monster-hero pairs. If you're bored, change your Hero, Monster or both and have a completely different experience!
Minimal requirements, great depth - each playthrough features only 9 card, but those 9 cards will give you a headache!
No dexterity elements required - all you need to do is keep 9 cards in a stack, so as they don't fall on the ground, bonus points for being able to fan them!
Well-thought saving mechanism - just stop at any time and put the cards as they are in your pocket or wallet!
Quick - a single game can take you as little as 5 minutes (if you don't want to win)!
Great graphics design and arts (non-existent yet)!
Story-rich - break skulls, set traps and kill powerful foes. Personal experience depends on your (lack) of imagination!
Designed with heart - heart of vampire pierced with an aspen stake!
—description from the designer
The game was designed as an entry for 2022 In-Hand Game Design Contest and placed highly in following categories:
1️⃣st in Best Overall Solitaire Game
1️⃣st in Ease of Holding
2️⃣nd in Best Rule Book
3️⃣rd in Most Innovative Mechanic
5️⃣th in Best Use of Theme
6️⃣th in Best Artwork and Graphic Design
6️⃣th in Best Low Ink Printing
8️⃣th in Best Graphic Design for Visually Impaired Players
Fully deterministic - shuffle once during setup and the rest is up to you (although I can't predict more than 5 moves)!
Great replayability - lots of possible openings for the same monster-hero pairs. If you're bored, change your Hero, Monster or both and have a completely different experience!
Minimal requirements, great depth - each playthrough features only 9 card, but those 9 cards will give you a headache!
No dexterity elements required - all you need to do is keep 9 cards in a stack, so as they don't fall on the ground, bonus points for being able to fan them!
Well-thought saving mechanism - just stop at any time and put the cards as they are in your pocket or wallet!
Quick - a single game can take you as little as 5 minutes (if you don't want to win)!
Great graphics design and arts (non-existent yet)!
Story-rich - break skulls, set traps and kill powerful foes. Personal experience depends on your (lack) of imagination!
Designed with heart - heart of vampire pierced with an aspen stake!
—description from the designer
The game was designed as an entry for 2022 In-Hand Game Design Contest and placed highly in following categories:
1️⃣st in Best Overall Solitaire Game
1️⃣st in Ease of Holding
2️⃣nd in Best Rule Book
3️⃣rd in Most Innovative Mechanic
5️⃣th in Best Use of Theme
6️⃣th in Best Artwork and Graphic Design
6️⃣th in Best Low Ink Printing
8️⃣th in Best Graphic Design for Visually Impaired Players
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Handy Brawl
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ag.gameitem.lastUpdated: 2025-05-02 20:58:23.824