Air Bridge to Victory: Operation Market-Garden, 1944 (1990)

Immagine Gioco 419cd83f9656f45d019657c018ae5868_thb.jpg 🔎
Tempo di Gioco: 240
Età Min.: 12
Giocatori: 2 - 4
Editore: GMT Games
Designer: Gene Billingsley
Artisti: Brent Mercer, Rodger B. MacGowan, Terry R. Shrum
Meccaniche: Hexagon Grid, Dice Rolling

Air Bridge to Victory covers all of Operation Market-Garden at a scale of 1/2 day per turn, 1 mile per hex and units at battalion level.

Game Features

Innovative combat resolution, integrating maneuver combat, close assault, artillery bombardment, assault engineers, and air support into one easy-to-use system
Bridge-blowing and repair
Initiative rules reflecting the ebb and flow of the battle
Easy to play introductory scenario
Tournament scenario highlighting the Battle for Arnhem
Grand campaign game on the breakout of the British XXX Corps to relieve the 1st Airborne
Automatic Victory conditions which make each game different from the last


Contents:

300 die-cut Counters
1 22"x34" Mapsheet
1 22"x17" Mapsheet
16 page Rule/scenario book
1 Player aid card (the box states 4 but this is a misprint - the charts & tables are on the map sheets)
1 ten sided die


Time Scale: 1/2 day per game turn
Map Scale: 1 mile per hex
Unite Scale: Battalion
Players: One-to-Four
Playing Time: 5-20 minutes for introductory scenario
2-3 hours for tournament scenario
4-10 hours for campaign game

Complexity: Medium
Solitaire Suitability: Medium



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ag.gameitem.lastUpdated: 2025-04-22 04:08:46.725