Hyper Light Flicker (0)

Spelafbeelding 419cd83f9656f45d0196574d94022637_thb.jpg 🔎
Speeltijd: 45
Min. Leeftijd: 12
Spelers: 1 - 2
Uitgever: (Web published)
Ontwerpers: Maxim Steshenko
Kunstenaars: Marina Streltsova
Mechanismen: Measurement Movement, Cooperative Game, Variable Set-up, Solo / Solitaire Game, Flicking, Action Queue, Campaign / Battle Card Driven

Hyper Light Flicker is a tabletop adaptation of Hyper Light Drifter for 1-2 players.

In this dexterity cooperative skirmish player takes on a role of a Wanderer who seeks for a cure for their sickness. You will explore distant lands, encounter unfriendly denizens, find allies and gather good memories along the way. Game uses a combination of flicking movement and deterministic action system to deliver a fluid and visceral gameplay.

Hyper Light Flicker is focused on four main concepts from the source video game:


Fluid traversal. You don't spend action points to move on a grid. Instead you flick your Wanderer to get across a chasm or to leap into a fight.



Visceral combat. You don't roll dice in a hope for a hit. If you can reach your target you instantly deliver a blow. Fighting in Hyper Light Flicker is about a consideration for the right moment to attack.



One against many. You don't cut through cannon fodder. Each Denizen has an equal footing with your Wanderer, however the game gives you a fair chance to survive against a dozen of opponents.



Fast pace resolution. You don't consider a dedicated turn of your opponents. Action/Reactions Cards weaves responses on your choices in the flow of the game.


The game allows to play a sequence of various scenarios or to setup a random encounter on a 20″×20″ table surface.



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ag.gameitem.lastUpdated: 2025-04-23 17:31:46.787