Rolling Thunder (2001)

Idade Mín.: 14
Jogadores: 1
Editora: Warp Spawn Games
Designers: Lloyd Krassner
Artistas: Mike Marinos
Mechaniki: Solo / Solitaire Game, Dice Rolling, Point to Point Movement
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A solitaire pencil and paper game which simulates an American Rolling Thunder Bombing Mission during the Vietnam War, circa 1966.
The player's force consists of 16 F-105 bombers (Thuds), 8 F-105 Wild Weasels, 10 F-4 Phantom fighters, and 2 EB-66 jamming aircraft. The attack force must locate and attack targets. When a target is located, the player decides how many bombers will attack it. Each bomber can only make one bombing run per game. The force will also encounter hostile SAM (surface to air missile) sites and MiG-21 fighters.
Victory is determined by Objective Points. Points are gained for every target bombed, SAM site destroyed, and enemy MiG fighter shot down. Points are lost for each American plane lost.
The game is played with a six-sided die (or two), a pencil, and the game sheet. The game lasts twenty-five turns.
The player's force consists of 16 F-105 bombers (Thuds), 8 F-105 Wild Weasels, 10 F-4 Phantom fighters, and 2 EB-66 jamming aircraft. The attack force must locate and attack targets. When a target is located, the player decides how many bombers will attack it. Each bomber can only make one bombing run per game. The force will also encounter hostile SAM (surface to air missile) sites and MiG-21 fighters.
Victory is determined by Objective Points. Points are gained for every target bombed, SAM site destroyed, and enemy MiG fighter shot down. Points are lost for each American plane lost.
The game is played with a six-sided die (or two), a pencil, and the game sheet. The game lasts twenty-five turns.
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ag.gameitem.lastUpdated: 2025-04-25 10:42:45.841