Insecta: Trilobite (1998)
Playtime: 300
Min. Age: 12
Players: 1 - 7
Publisher: Fat Messiah Games, Sierra Madre Games
Designers: Phil Eklund, Neal Sofge
Artists: Neal Sofge, Phil Eklund, Darrell Hayhurst
Mechanics: Hexagon Grid, Role Playing, Simulation, Cooperative Game, Variable Player Powers
Min. Age: 12
Players: 1 - 7
Publisher: Fat Messiah Games, Sierra Madre Games
Designers: Phil Eklund, Neal Sofge
Artists: Neal Sofge, Phil Eklund, Darrell Hayhurst
Mechanics: Hexagon Grid, Role Playing, Simulation, Cooperative Game, Variable Player Powers
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Trilobite is a supplement for Insecta Second Edition that changes the game's focus to undersea evolution. It includes rules for underwater movement and combat, with new mutant design cards adapted to the watery environment. Sea creatures from across Earth's history populate a new Hive deck, and a system of catastrophe cards controls the passage of time. New rules and design cards cover grasping tentacles, camouflage, electric batteries, water jet siphons, pistol claws, proboscis, rear-attack spines, echo locating organs, suction feet, ink sacs, swim bladders, and more.
Contents:
4-page rules expansion with pull-out design card reference sheet
48 Hive bug cards
18 counters
58 bug design cards
16 catastrophe cards
6 rubber sea monsters
1 rubber pixie
Contents:
4-page rules expansion with pull-out design card reference sheet
48 Hive bug cards
18 counters
58 bug design cards
16 catastrophe cards
6 rubber sea monsters
1 rubber pixie
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The game was also published under these names:
Insecta: Trilobite ,
Trilobite Family Game
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ag.gameitem.lastUpdated: 2025-04-30 00:16:16.539