Phantom Ink: Arcana (2025)
Czas gry: 30
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Resonym
Projektanci: Max Seidman, Mary Flanagan
Artyści: Spring Yu
Mechaniki: Deduction, Targeted Clues, Communication Limits, Team-Based Game
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Resonym
Projektanci: Max Seidman, Mary Flanagan
Artyści: Spring Yu
Mechaniki: Deduction, Targeted Clues, Communication Limits, Team-Based Game
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A standalone expansion to the party game Phantom Ink, Phantom Ink: Arcana adds 75 brand new question cards, over 200 new secret objects, a cooperative 2-3 player gameplay mode, and 22 fully-illustrated tarot-themed Arcana cards with unique special abilities to spice up gameplay.
Players form two teams, both competing to identify the same secret object. Teams take turns passing their spirit question cards, like “What would it have as a pet?” or “What is a jumbo version of it called?” Spirits know the secret object, and answer the questions in order to provide clues to help their mediums guess the secret object.
Each turn, the mediums can spend a crystal to play one of their Arcana cards, which gives their team a one-time or permanent bonus to help them figure out the object. For example, increasing their hand size of question cards they can choose from, or letting them secretly learn the next letter of one of their clues.
There’s a catch: the other team doesn’t see what question you asked, but they do see the answer. Mediums call “Silencio” when they know the Clue their Spirit is writing, to make it hard for the other team to learn anything from the Clue.
—description from the publisher
Players form two teams, both competing to identify the same secret object. Teams take turns passing their spirit question cards, like “What would it have as a pet?” or “What is a jumbo version of it called?” Spirits know the secret object, and answer the questions in order to provide clues to help their mediums guess the secret object.
Each turn, the mediums can spend a crystal to play one of their Arcana cards, which gives their team a one-time or permanent bonus to help them figure out the object. For example, increasing their hand size of question cards they can choose from, or letting them secretly learn the next letter of one of their clues.
There’s a catch: the other team doesn’t see what question you asked, but they do see the answer. Mediums call “Silencio” when they know the Clue their Spirit is writing, to make it hard for the other team to learn anything from the Clue.
—description from the publisher
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ag.gameitem.lastUpdated: 2025-04-22 22:31:49.681