Mers-el-Kebir, 1940: An Historical Advanced Salvo! WW2 Naval Game (2015)
Temps de jeu: 0
Age min.: 12
Joueurs: 1 - 2
Editeur: Minden Games
Concepteurs: Gary Graber
Artistes: Inconnu
Mécaniques: Simulation, Paper-and-Pencil, Solo / Solitaire Game, Dice Rolling, Measurement Movement
Age min.: 12
Joueurs: 1 - 2
Editeur: Minden Games
Concepteurs: Gary Graber
Artistes: Inconnu
Mécaniques: Simulation, Paper-and-Pencil, Solo / Solitaire Game, Dice Rolling, Measurement Movement
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Mers-el-Kebir, 1940 is a solitaire game based on the Royal Navy's attack on part of the French fleet along the coast of North Africa, at Mers-el-Kebir, in 1940.
The game is among that rare lot of simulations that may be played equally well by two-players or solitaire, and if solitaire, by either side.
The game uses the Advanced Salvo! system to handle WW2 naval combat.
It is the summer of 1940.
France has just signed an armistice with Germany.
What will happen to the French navy?
If Germany got its hands on the fleet, it would tip the balance of power in the Mediterranean.
The French have vowed never to surrender the fleet to the Germans... but what if?
Britain cannot risk this possibility, and so sailed a fleet down to the coast demanding that the French ships sail as a British ally (in violation of the armistice), intern their ships in a neutral port, or be scuttled.
The British said they would destroy the French ships at Mers-el-Kebir if these terms were rejected.
The French rejected the terms... which brings us to the battle, late afternoon, July 3, 1940.
What will happen?
—description from the publisher
The game is among that rare lot of simulations that may be played equally well by two-players or solitaire, and if solitaire, by either side.
The game uses the Advanced Salvo! system to handle WW2 naval combat.
It is the summer of 1940.
France has just signed an armistice with Germany.
What will happen to the French navy?
If Germany got its hands on the fleet, it would tip the balance of power in the Mediterranean.
The French have vowed never to surrender the fleet to the Germans... but what if?
Britain cannot risk this possibility, and so sailed a fleet down to the coast demanding that the French ships sail as a British ally (in violation of the armistice), intern their ships in a neutral port, or be scuttled.
The British said they would destroy the French ships at Mers-el-Kebir if these terms were rejected.
The French rejected the terms... which brings us to the battle, late afternoon, July 3, 1940.
What will happen?
—description from the publisher
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Mers-el-Kebir, 1940: An Historical Advanced Salvo! WW2 Naval Game
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ag.gameitem.lastUpdated: 2025-04-22 12:39:48.083