Humanity: A Game of Civilizations (2024)
Speeltijd: 30
Min. Leeftijd: 16
Spelers: 2
Uitgever: Chaos Trip Studios
Ontwerpers: David Caffee
Kunstenaars: Onbekend
Mechanismen: Trading
Min. Leeftijd: 16
Spelers: 2
Uitgever: Chaos Trip Studios
Ontwerpers: David Caffee
Kunstenaars: Onbekend
Mechanismen: Trading
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Humanity is a trading card game that celebrates the vast spectrum of human achievement. Players take on the roles of rival civilizations competing to determine who will have a greater impact on future cultures. The cards are inspired by our shared heritage, taking the form of ancient rulers, great works of art, philosophical breakthroughs, and mythical beings.
Key Features:
Civilizational Conflict: This box contains three civilization cards, each with its own strengths, weaknesses, and unique abilities.
Multifaceted Gameplay: Humanity offers multiple paths to victory, encouraging players to explore different strategies and tactics to outmaneuver their opponents.
Cultural Enrichment: Each card in Humanity is a testament to the richness and diversity of human civilization.
Gameplay
Each player starts with a civilization card that has a unique victory condition.
Add cards to the bank to generate suns. Spend suns to play cards.
Challenge your opponent's cards to send them to the dustbin of history.
Win by attacking your opponent directly, meeting the victory condition on your civilization card, or forcing your opponent to draw all of their cards.
—description from the designer
Key Features:
Civilizational Conflict: This box contains three civilization cards, each with its own strengths, weaknesses, and unique abilities.
Multifaceted Gameplay: Humanity offers multiple paths to victory, encouraging players to explore different strategies and tactics to outmaneuver their opponents.
Cultural Enrichment: Each card in Humanity is a testament to the richness and diversity of human civilization.
Gameplay
Each player starts with a civilization card that has a unique victory condition.
Add cards to the bank to generate suns. Spend suns to play cards.
Challenge your opponent's cards to send them to the dustbin of history.
Win by attacking your opponent directly, meeting the victory condition on your civilization card, or forcing your opponent to draw all of their cards.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-28 17:05:24.481