10 Days in Africa (2003)

Image du jeu 419cd83f9654fe4b01965664c20e2d23_thb.jpg 🔎
Temps de jeu: 30
Age min.: 10
Joueurs: 2 - 4
Editeur: GrapevineStar Media, Beautiful Africa, Out of the Box Publishing
Concepteurs: Alan R. Moon, Aaron Weissblum
Artistes: John Kovalic, Cathleen Quinn-Kinney
Mécaniques: Hand Management, Connections

You have 10 DAYS IN AFRICA™ – touring by plane, car, and on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers. The first traveler to make correct connections for a ten-day journey wins the game.

Tiles are arranged on a player's tray, then a new tile is drawn. It can be used to replace a tile on one of the "days." Then that tile or the drawn tile are discarded face-up to one of three discard piles. Tiles may not be rearranged, only replaced.

You must complete your journey correctly, connecting by
foot - bordering country tiles set side-by-side,
air - countries of the same color with a same-colored airplane between them, or
automobile - a car can drive between two countries and a third country which borders them.

Whoever is the first to connect all 10 days wins the game.

This is the second installment in the 10 Days in series.



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ag.gameitem.lastUpdated: 2025-04-28 05:50:41.715