Fall of Manjukuo (1987)
Tiempo de Juego: 0
Edad Mínima: 0
Jugadores: 2
Editor: Strategy Gaming Society
Diseñadores: H. I. H. Amherst
Artistas: Desconocido
Mecánicas: Simulation, Hexagon Grid
Edad Mínima: 0
Jugadores: 2
Editor: Strategy Gaming Society
Diseñadores: H. I. H. Amherst
Artistas: Desconocido
Mecánicas: Simulation, Hexagon Grid
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Fall of Manjukuo is a division-scale game based on the invasion of Manjukuo by Soviet forces during the closing days of World War II. One player takes the role of all of the commanders of the Soviet and Outer Mongolian Forces, while the other player takes the role of all commanders of the Axis (Manjukuo, Inner Mongolia and Japan) forces.
A complete copy of Fall of Manjukuo includes a 6-sheet maxi-contrast monochromatic map, a four-page rule book, two unique counter sheets (pink and blue), a terrain effects and time record chart, and two combat result tables. To play, you also need an icosahedral (0-9, twice) die, which is not supplied with the game."
(quoted from the rules)
This hand-drawn game was published in the Strategy Gaming Society's newsletter "Strategist".
A complete copy of Fall of Manjukuo includes a 6-sheet maxi-contrast monochromatic map, a four-page rule book, two unique counter sheets (pink and blue), a terrain effects and time record chart, and two combat result tables. To play, you also need an icosahedral (0-9, twice) die, which is not supplied with the game."
(quoted from the rules)
This hand-drawn game was published in the Strategy Gaming Society's newsletter "Strategist".
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El juego también se publicó con estos nombres:
Fall of Manjukuo
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ag.gameitem.lastUpdated: 2025-04-30 23:14:27.769