Mahjong (1850)
Speeltijd: 120
Min. Leeftijd: 8
Spelers: 3 - 4
Uitgever: Chad Valley Co Ltd., Philos, Schmidt Spiele, National Mah Jongg League, Inc., John Jaques of London, Carlsberg, Dal Negro, John Sands Pty Ltd, Skor-Mor, (Unknown), National Games, Inc., Parker Brothers, Alga, Dilemma Games, H. P. Gibson & Sons, Crisloid, Royal Depth, Monkey Pod Games, Fame Products, Golconda, (Public Domain), Cayro, The Games, Hartung-Spiele, Revanche Spelen, Grow Jogos e Brinquedos, SPM: Syarikat Permainan Malaysia, Sterling Games, Yellow Mountain Imports, Jumbo, Creative Crafthouse, John Lewis, A. D. Richter & Cie., Cardinal, Brybelly, Zontik Games, Guanhua (冠華), Gibsons, Tactic, Educa Borras, Chinese Arts & Crafts, Michael Stanfield, Spółdzielnia Rzemieślnicza Wielobranżowa "Przemysław", KR, Longfield Games, Rosiness, De La Rue, Woodstock Spiele, Geoludie, Franz Schmidt, Brevete S.G.D.G., U3, Weico Produkte GmbH, Wizards of the Coast, Blizzard Entertainment, Golden, Intercontor AG, Perry & Co. Ltd., ASS Altenburger Spielkarten, Kärnan, Olsen, SYU Creation, CHH Games, Wood Expressions, Kirjalito, Grapet, John N. Hansen Co., Inc., Laurence King Publishing Ltd, Fratelli Fabbri Editori (Fabbri Editore), E. S. Lowe Company Inc., Kerry's Mah Jong, Miro Company
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius
Mechanismen: Hand Management, Set Collection
Min. Leeftijd: 8
Spelers: 3 - 4
Uitgever: Chad Valley Co Ltd., Philos, Schmidt Spiele, National Mah Jongg League, Inc., John Jaques of London, Carlsberg, Dal Negro, John Sands Pty Ltd, Skor-Mor, (Unknown), National Games, Inc., Parker Brothers, Alga, Dilemma Games, H. P. Gibson & Sons, Crisloid, Royal Depth, Monkey Pod Games, Fame Products, Golconda, (Public Domain), Cayro, The Games, Hartung-Spiele, Revanche Spelen, Grow Jogos e Brinquedos, SPM: Syarikat Permainan Malaysia, Sterling Games, Yellow Mountain Imports, Jumbo, Creative Crafthouse, John Lewis, A. D. Richter & Cie., Cardinal, Brybelly, Zontik Games, Guanhua (冠華), Gibsons, Tactic, Educa Borras, Chinese Arts & Crafts, Michael Stanfield, Spółdzielnia Rzemieślnicza Wielobranżowa "Przemysław", KR, Longfield Games, Rosiness, De La Rue, Woodstock Spiele, Geoludie, Franz Schmidt, Brevete S.G.D.G., U3, Weico Produkte GmbH, Wizards of the Coast, Blizzard Entertainment, Golden, Intercontor AG, Perry & Co. Ltd., ASS Altenburger Spielkarten, Kärnan, Olsen, SYU Creation, CHH Games, Wood Expressions, Kirjalito, Grapet, John N. Hansen Co., Inc., Laurence King Publishing Ltd, Fratelli Fabbri Editori (Fabbri Editore), E. S. Lowe Company Inc., Kerry's Mah Jong, Miro Company
Ontwerpers: (Uncredited)
Kunstenaars: Barbro Hennius
Mechanismen: Hand Management, Set Collection
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Mah-Jongg (Chinese 麻將/麻将 Májiàng [game of the] sparrow) is a traditional Chinese game using illustrated tiles, with game play similarities to rummy. It is a popular gambling game, but wagering real stakes is by no means necessary to have fun playing.
The tiles consist of three suits numbering 1-9 (Dots, Numbers or Characters, and Bamboo, the "Ace" of which almost always looks like a bird), three different dragons (Red, Green, and White [white is unusual in that it may look like a silvery dragon, or like a picture frame, or blank - think "White dragon in a snowstorm"), and the four winds (east, south, west, and north). There are four copies of each tile. This totals to 136 tiles. In addition, special Flower, Season, and Joker (American version) tiles may also be used.
Four players take turns drawing from a stock (the wall), or from the other players' discards, in an attempt to form sets of numeric sequences (e.g., 5-6-7 of the same suit, which can only be drawn from the player at one's left, by calling "Chow"), triplets and quadruplets (which can be drawn from the discards out-of-turn by calling "Pung"), pairs, and other patterns. "Pung" takes precedence over "Chow", and "Mah Jongg" takes precedence over all (and is the only situation one may draw "Chow" out-of-turn.) What happens if a single discard would give two (or more!) players "Mah Jongg"? Precedence goes to the player who would play next in normal sequence.
Originating in China in the mid-19th century, it was introduced to the U.S. in the 1920s. It is now played in different forms throughout Asia, Europe, North America, Australia, and New Zealand. Although the rules for game play are fairly constant, there are an immense variety of scoring schemes. A few general categories of rule-sets include: Chinese Classical, Hong Kong Old Style, Japanese, Taiwanese, Western, and American.
The tiles consist of three suits numbering 1-9 (Dots, Numbers or Characters, and Bamboo, the "Ace" of which almost always looks like a bird), three different dragons (Red, Green, and White [white is unusual in that it may look like a silvery dragon, or like a picture frame, or blank - think "White dragon in a snowstorm"), and the four winds (east, south, west, and north). There are four copies of each tile. This totals to 136 tiles. In addition, special Flower, Season, and Joker (American version) tiles may also be used.
Four players take turns drawing from a stock (the wall), or from the other players' discards, in an attempt to form sets of numeric sequences (e.g., 5-6-7 of the same suit, which can only be drawn from the player at one's left, by calling "Chow"), triplets and quadruplets (which can be drawn from the discards out-of-turn by calling "Pung"), pairs, and other patterns. "Pung" takes precedence over "Chow", and "Mah Jongg" takes precedence over all (and is the only situation one may draw "Chow" out-of-turn.) What happens if a single discard would give two (or more!) players "Mah Jongg"? Precedence goes to the player who would play next in normal sequence.
Originating in China in the mid-19th century, it was introduced to the U.S. in the 1920s. It is now played in different forms throughout Asia, Europe, North America, Australia, and New Zealand. Although the rules for game play are fairly constant, there are an immense variety of scoring schemes. A few general categories of rule-sets include: Chinese Classical, Hong Kong Old Style, Japanese, Taiwanese, Western, and American.
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ag.gameitem.lastUpdated: 2025-04-26 06:38:08.111