Bloodborne: The Card Game (2016)
Tempo de Jogo: 45
Idade Mín.: 14
Jogadores: 3 - 5
Editora: Portal Games, Lex Games, Delta Vision Publishing, Lavka Games, Asmodee, Galápagos Jogos, CMON Global Limited, Edge Entertainment, ADC Blackfire Entertainment
Designers: Eric M. Lang
Artistas: Sean Chancey
Mecânicas: Kill Steal, Semi-Cooperative Game, Push Your Luck, Dice Rolling, Take That, Simultaneous Action Selection, End Game Bonuses, Hand Management
Idade Mín.: 14
Jogadores: 3 - 5
Editora: Portal Games, Lex Games, Delta Vision Publishing, Lavka Games, Asmodee, Galápagos Jogos, CMON Global Limited, Edge Entertainment, ADC Blackfire Entertainment
Designers: Eric M. Lang
Artistas: Sean Chancey
Mecânicas: Kill Steal, Semi-Cooperative Game, Push Your Luck, Dice Rolling, Take That, Simultaneous Action Selection, End Game Bonuses, Hand Management
Mostrar Descrição Mostrar Comentários Tendência de Preço
Bloodborne: The Card Game is based on the Chalice Dungeons in the video game Bloodborne — the ever-changing labyrinths and tombs carved out by the Great Ones beneath the fallen city of Yharnam, where horrifying creatures reside. Players compete to kill monsters and take their blood.
In general, Bloodborne is a game about risk management with a bit of group think, inventory management/upgrades, and tactical play. You start with a hand of basic weapons, which you get to upgrade to improve your fighting combos and capabilities.
Each turn, one monster chosen at random attacks players, who fight back as a team, with everyone playing a card from their hand simultaneously to attempt to kill the monster. Players collect blood from the monster, assuming it dies, based on how much damage they dealt. Monsters can fight back with exploding dice that can potentially deal infinite damage.
Players can fight as long as they want, but if they die in combat, they lose their progress. Players can opt out of fighting to bank their blood and save it permanently. Collected blood counts as victory points.
Says designer Eric M. Lang, "My goal with Bloodborne was to channel the intensity and frustration of the video game into a contest between players. Lots of death."
In general, Bloodborne is a game about risk management with a bit of group think, inventory management/upgrades, and tactical play. You start with a hand of basic weapons, which you get to upgrade to improve your fighting combos and capabilities.
Each turn, one monster chosen at random attacks players, who fight back as a team, with everyone playing a card from their hand simultaneously to attempt to kill the monster. Players collect blood from the monster, assuming it dies, based on how much damage they dealt. Monsters can fight back with exploding dice that can potentially deal infinite damage.
Players can fight as long as they want, but if they die in combat, they lose their progress. Players can opt out of fighting to bank their blood and save it permanently. Collected blood counts as victory points.
Says designer Eric M. Lang, "My goal with Bloodborne was to channel the intensity and frustration of the video game into a contest between players. Lots of death."
Atualmente não temos dados de preço para este jogo.
Este jogo não está sendo negociado no mercado atualmente:
Este jogo não está listado no mercado atualmente. Se você quer vender o seu, adicione-o ao mercado.
Mercado
O jogo também foi publicado com estes nomes:
Bloodborne: El juego de cartas ,
Bloodborne: Card Game ,
Bloodborne: Порождение крови ,
Bloodborne: il gioco di carte ,
Bloodborne Jocul de Carti ,
Bloodborne: A kártyajáték ,
Bloodborne: le Jeu de Cartes ,
Bloodborne: Gra karciana ,
Bloodborne: Das Kartenspiel ,
Bloodborne: The Card Game ,
Bloodborne: Karetní hra
Jogos Relacionados
ag.gameitem.lastUpdated: 2025-04-25 10:39:24.522