Steady Bayonets 1756 (2020)

Imagen del Juego 419cd83f9654fe4b019655a78c6a533a_thb.jpg 🔎
Tiempo de Juego: 300
Edad Mínima: 12
Jugadores: 2
Editor: Linden Tabletop Gaming
Diseñadores: Wes Rogers
Artistas: Desconocido
Mecánicas: Simulation, Measurement Movement, Dice Rolling

Steady Bayonets 1756 is a set of rules for playing tabletop wargames representing battles in the middle part of the 18th Century, using 15-30mm size model soldiers. The rules cover the period roughly 1740-1790 in Europe.

In these rules, battles are won with lines of well-drilled, bayonet-armed infantry delivering coordinated volleys of musket fire. Cavalry in general cannot take on steady infantry frontally and artillery is not yet powerful enough to be a battle-winning arm.

A typical game has about a dozen units per side. A game like this should take under four hours for a pair of opponents familiar with the rules to complete.

The rules work best with units of 24 infantry models, 12 cavalry models and batteries of 2-4 gun models but this is not a strict requirement.

Game setup usually involves two opposing forces facing one another across a table laid out with terrain models representing hills, woods, streams, etc.

The usual table size is 4-6 feet deep by 6-8 feet across.

Figure and Ground Scales:
• One infantry model = 20 actual men.
• One cavalry model = 20 actual men.
• One cannon model = two actual guns.
• One gunner model = 5 actual crewmen.
• One inch = 20 actual paces (50 feet).

Turn Sequence

Rally & Command
Move
Shoot
Close combat & Recovery


—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-26 23:50:42.275