Dungeons & Dragons Adventure Game (1999)

Spielbild 419cd83f9654fe4b0196555931ad2d62_thb.jpg 🔎
Spielzeit: 60
Min. Alter: 12
Spieler: 3 - 6
Verlag: Wizards of the Coast, Kaissa Chess & Games, AMIGO, Tactical Studies Rules (TSR)
Designer: Andy Collins, Jonathan Tweet, David Noonan, Jason Carl
Künstler: Todd Gamble, Jon Foster, Sam Wood, Ed Stark, Todd Lockwood, David Martin (II), Dawn Murin, Arnie Swekel, Bill Slavicsek, Robert Lazzaretti, Lars Grant-West, Mike Selinker, Scott Fischer
Mechaniken: Cooperative Game, Role Playing, Dice Rolling

Based upon the roleplaying system D&D here we have a typical dungeon crawl game. A dungeon master is needed to control the "bad guys" and to lay out the dungeon features. The player characters are either Clerics, Fighters, Rogues or Wizards. The rules are a simpler version of the D&D rules, but the character development goes along with the standard rules. Player characters gain experience points and can advance to the next level. Only rules for 2nd-level characters are given, for level 3 and higher the D&D Player's Handbook is needed.

Contents:
1 Map
6 Character Sheets
Rules Summary Sheets
Rule Book
Adventure Book with 6 adventures
Dice
Tokens which represent player characters, monsters, treasures and dungeon features such as doors.

Also listed on RPGGeek as Dungeons & Dragons Adventure Game



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ag.gameitem.lastUpdated: 2025-04-21 23:08:12.317