Dungeons & Dragons Adventure Game (1999)

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Czas gry: 60
Min. wiek: 12
Gracze: 3 - 6
Wydawca: AMIGO, Wizards of the Coast, Kaissa Chess & Games, Tactical Studies Rules (TSR)
Projektanci: Jason Carl, Andy Collins, Jonathan Tweet, David Noonan
Artyści: Ed Stark, Arnie Swekel, Todd Gamble, Dawn Murin, Lars Grant-West, Scott Fischer, Sam Wood, David Martin (II), Jon Foster, Mike Selinker, Bill Slavicsek, Todd Lockwood, Robert Lazzaretti
Mechaniki: Dice Rolling, Cooperative Game, Role Playing

Based upon the roleplaying system D&D here we have a typical dungeon crawl game. A dungeon master is needed to control the "bad guys" and to lay out the dungeon features. The player characters are either Clerics, Fighters, Rogues or Wizards. The rules are a simpler version of the D&D rules, but the character development goes along with the standard rules. Player characters gain experience points and can advance to the next level. Only rules for 2nd-level characters are given, for level 3 and higher the D&D Player's Handbook is needed.

Contents:
1 Map
6 Character Sheets
Rules Summary Sheets
Rule Book
Adventure Book with 6 adventures
Dice
Tokens which represent player characters, monsters, treasures and dungeon features such as doors.

Also listed on RPGGeek as Dungeons & Dragons Adventure Game



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ag.gameitem.lastUpdated: 2025-04-21 23:08:12.317