Catch me if you can (2008)
Speeltijd: 20
Min. Leeftijd: 0
Spelers: 2
Uitgever: Vendetta
Ontwerpers: Lieven d'Hondt
Kunstenaars: Onbekend
Mechanismen: Onbekend
Min. Leeftijd: 0
Spelers: 2
Uitgever: Vendetta
Ontwerpers: Lieven d'Hondt
Kunstenaars: Onbekend
Mechanismen: Onbekend
Beschrijving Tonen Opmerkingen Tonen Prijstrend
This is an abstract game a little similar to checkers.
Theme is rabbits and hunters, but that is of no meaning in the game - rabbits can kill hunters as well as the other way around.
Each player has a set of blocks numbered from 1 through 7, which is hidden from his opponent.
The number represents the amount of spaces the piece can move.
The board consists of a grid of 9*7 squares.
Goal of the game is to capture opposing pieces. In order to do this, you have to enclose an opponent's block in a straight line between two of your own blocks. These blocks have to sport consecutive numbers, e.g. 2-3 order 4-5.
The game is over, if one of the players has no such pairs left. The player who can no longer make captures loses.
Theme is rabbits and hunters, but that is of no meaning in the game - rabbits can kill hunters as well as the other way around.
Each player has a set of blocks numbered from 1 through 7, which is hidden from his opponent.
The number represents the amount of spaces the piece can move.
The board consists of a grid of 9*7 squares.
Goal of the game is to capture opposing pieces. In order to do this, you have to enclose an opponent's block in a straight line between two of your own blocks. These blocks have to sport consecutive numbers, e.g. 2-3 order 4-5.
The game is over, if one of the players has no such pairs left. The player who can no longer make captures loses.
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ag.gameitem.lastUpdated: 2025-04-22 05:00:08.74