Giant Freaking Worms! (2005)
Temps de jeu: 30
Age min.: 0
Joueurs: 2
Editeur: Luchacabra, (Web published)
Concepteurs: Daniel Solis
Artistes: Inconnu
Mécaniques: Inconnu
Age min.: 0
Joueurs: 2
Editeur: Luchacabra, (Web published)
Concepteurs: Daniel Solis
Artistes: Inconnu
Mécaniques: Inconnu
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What better way to terraform a planet than using giant freaking worms to do it for you? They’re big, efficient and pretty dumb too. Sure, it’s kinda gross that they leave behind entire ecosystems as their doodie, but let’s see you chew up rocks and squirt out an island, bucko.
Equipment:
* 3 six-sided dice for each player (representing the players' worms)
* A whole bunch of Magic: The Gathering land cards
Each player takes turns moving his worms around a board made up of Magic: the Gathering land cards, dropping land cards or destroying land cards in the process. The first player to place ten of one kind of land on the field wins. Alternatively, the first player to lose a worm or to run out of one type of land card in his decks loses.
Equipment:
* 3 six-sided dice for each player (representing the players' worms)
* A whole bunch of Magic: The Gathering land cards
Each player takes turns moving his worms around a board made up of Magic: the Gathering land cards, dropping land cards or destroying land cards in the process. The first player to place ten of one kind of land on the field wins. Alternatively, the first player to lose a worm or to run out of one type of land card in his decks loses.
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ag.gameitem.lastUpdated: 2025-04-22 04:26:46.358