Arcana Resurgence (0)
Speeltijd: 45
Min. Leeftijd: 13
Spelers: 2 - 6
Uitgever: (Self-Published)
Ontwerpers: Nikko Brown
Kunstenaars: Luana Marques, Nantu Sorina, Anebarone
Mechanismen: Hand Management, Single Loser Game, Interrupts, Deck Construction
Min. Leeftijd: 13
Spelers: 2 - 6
Uitgever: (Self-Published)
Ontwerpers: Nikko Brown
Kunstenaars: Luana Marques, Nantu Sorina, Anebarone
Mechanismen: Hand Management, Single Loser Game, Interrupts, Deck Construction
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Arcana Resurgence is a fantasy card game set in the modern world. Control various mages as they seek to learn from the magical world and, ultimately, control it.
What makes Arcana Resurgence unique is the usage of Mage permanents as a means of using spells and relics. Unlike traditional deckbuilding games, players are limited in the amount of cards they can directly use. In order to cast spells or create relics, a player needs not only the right resources, but a Mage available to use it.
Additionally, Mages provide their own resource outside of mana: Intelligence. In the process of opening their eyes to the world of magic, these individuals have also expanded their minds to both the schools of science and the arcane. Once per turn, each Mage may focus their knowledge towards creating a non-magical Relic or "Spell". However, some Mages are wiser than others, allowing them to create more complex and powerful Relics without spending mana.
—description from the designer
What makes Arcana Resurgence unique is the usage of Mage permanents as a means of using spells and relics. Unlike traditional deckbuilding games, players are limited in the amount of cards they can directly use. In order to cast spells or create relics, a player needs not only the right resources, but a Mage available to use it.
Additionally, Mages provide their own resource outside of mana: Intelligence. In the process of opening their eyes to the world of magic, these individuals have also expanded their minds to both the schools of science and the arcane. Once per turn, each Mage may focus their knowledge towards creating a non-magical Relic or "Spell". However, some Mages are wiser than others, allowing them to create more complex and powerful Relics without spending mana.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-24 02:16:12.494