Failed Pursuit: The Battle of Chantilly (2017)
Temps de jeu: 150
Age min.: 12
Joueurs: 2
Editeur: Ravensworth Press
Concepteurs: Andrew Franke
Artistes: Inconnu
Mécaniques: Inconnu
Age min.: 12
Joueurs: 2
Editeur: Ravensworth Press
Concepteurs: Andrew Franke
Artistes: Inconnu
Mécaniques: Inconnu
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The battle of Chantilly at the regimental level. Old School style of civil war regimental command games. This game will have written orders/Battle Plans for each army.
Battle Plans will play an important part in the games mechanics. The Focus here is on the command and control problems a commanding general would have. Fog of war and a lack of a Helicopter viewpoint for the commanding general are also present.
Each unit will have a fighting effectiveness rather than a casualties in terms of men lost. This allows us to combine the combat and morale mechanic into one.
Part of the Ravensworth Press 60 Minutes to Victory series of games.
—description from the designer
Battle Plans will play an important part in the games mechanics. The Focus here is on the command and control problems a commanding general would have. Fog of war and a lack of a Helicopter viewpoint for the commanding general are also present.
Each unit will have a fighting effectiveness rather than a casualties in terms of men lost. This allows us to combine the combat and morale mechanic into one.
Part of the Ravensworth Press 60 Minutes to Victory series of games.
—description from the designer
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Failed Pursuit: The Battle of Chantilly
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ag.gameitem.lastUpdated: 2025-04-30 08:12:39.97