Anomia (2010)
Spielzeit: 30
Min. Alter: 10
Spieler: 3 - 6
Verlag: Magellan, Asmodee, Cocktail Games, DV Games, Anomia Press, Piatnik, Happy Baobab, Coiledspring Games, Broadway Toys LTD, KOSMOS, Competo / Marektoy, Nasza Księgarnia
Designer: Andrew Innes
Künstler: Kinetic, Paul Laane, Cezary Szulc, Peter Wocken
Mechaniken: Pattern Recognition, Speed Matching
Min. Alter: 10
Spieler: 3 - 6
Verlag: Magellan, Asmodee, Cocktail Games, DV Games, Anomia Press, Piatnik, Happy Baobab, Coiledspring Games, Broadway Toys LTD, KOSMOS, Competo / Marektoy, Nasza Księgarnia
Designer: Andrew Innes
Künstler: Kinetic, Paul Laane, Cezary Szulc, Peter Wocken
Mechaniken: Pattern Recognition, Speed Matching
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Anomia plays off the fact that our minds are positively brimming with all sorts of random information: things to eat, pop songs, websites, etc... Sure, under normal circumstances, it's easy to give an example of a frozen food or a dog breed, but you'll find that your brain works a little differently under pressure!
To play, draw and reveal a card from the center pile. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on their card before they can do the same for yours. If you blurt out a correct answer first, you win their card and the drawing continues.
Sounds simple, right? Wrong! Wild cards allow non-matching symbols to match, increasing the number of things to which you must pay attention. Cascading face-offs can occur when you hand over a lost card, thereby revealing a new top card on your play pile.
To play, draw and reveal a card from the center pile. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on their card before they can do the same for yours. If you blurt out a correct answer first, you win their card and the drawing continues.
Sounds simple, right? Wrong! Wild cards allow non-matching symbols to match, increasing the number of things to which you must pay attention. Cascading face-offs can occur when you hand over a lost card, thereby revealing a new top card on your play pile.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Anomia ,
Ordglapp ,
Na końcu języka ,
Ordet Fanger! ,
Sanasota ,
블리츠 ,
Tilt ,
Эврика ,
Anomia 字字轉機 ,
Duplex ,
Blitz! ,
Blitzdings
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ag.gameitem.lastUpdated: 2025-04-30 07:07:48.067