Cannonade (2001)
Temps de jeu: 0
Age min.: 0
Joueurs: 2
Editeur: Warp Spawn Games
Concepteurs: Lloyd Krassner
Artistes: Inconnu
Mécaniques: Hexagon Grid
Age min.: 0
Joueurs: 2
Editeur: Warp Spawn Games
Concepteurs: Lloyd Krassner
Artistes: Inconnu
Mécaniques: Hexagon Grid
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“Napoleonic era tactical combat simulation. Watch out for grapeshot.”
Each player is given 100 points to construct a force from the following types of units: Infantry (1 point), Cavalry (1.5 points), Cannon (10 points), Officer (3 points), and Baggage (supply wagons, 2 points). Each player also receives a Flag unit “for games of capture the Flag.” The players must also construct their own map of the battlefieldt using four abstracted terrain types: Clear, Covered, Fortified, and Impassable.
The object of the game is to obtain the most Victory Points, which are awarded in varying amounts for killing or capturing units.
Each player is given 100 points to construct a force from the following types of units: Infantry (1 point), Cavalry (1.5 points), Cannon (10 points), Officer (3 points), and Baggage (supply wagons, 2 points). Each player also receives a Flag unit “for games of capture the Flag.” The players must also construct their own map of the battlefieldt using four abstracted terrain types: Clear, Covered, Fortified, and Impassable.
The object of the game is to obtain the most Victory Points, which are awarded in varying amounts for killing or capturing units.
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ag.gameitem.lastUpdated: 2025-04-20 22:50:23.289