Star Conquest (2010)

Image du jeu 419cd83f96531da3019654692f5e4b4d_thb.jpg Temps de jeu: 120
Age min.: 10
Joueurs: 2 - 3
Editeur: (Web published), (Looking for a publisher)
Concepteurs: José Carlos de Diego Guerrero
Artistes: José Carlos de Diego Guerrero
Mécaniques: Worker Placement, Modular Board, Variable Phase Order

Star Conquest is a game of resource management that emphasizes three aspects: the extraction of minerals (mining) and its management, policy/diplomacy (Consuls), and militarization (Fleet of Ships). Players compete each other, economically, politically and militarily, in a grid game that represents the Alpha Centauri System.

Players build their own ships, increasingly powerful using combinations of different minerals (Neutronium, Duranium, Molybdenum and Tritanium) that are obtained in the different sectors System.

Each player starts the game on their home planet with a fleet Ships and mineral reserves. To prosper you must know properly optimize their ships, their consuls and Minerals Colonies obtained. For your empire grows you will need spread out (space exploration), for it must build more and better ships to control neighboring sectors in the system. Of course, the other players try to do the same, so you must provide at all times attention to their movements.

Awards:
This game is one of the 13 finalists of the 2010 Concurs Ciutat de Granollers de creació de jocs.
Accésit (2nd place) I Concurso de diseño y creación de juegos mesa "Ojo al Dado" (2013)

License:
The game is released under a Creative Commons Attribution-NonCommercial-ShareAlike licence.



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ag.gameitem.lastUpdated: 2025-04-27 13:17:10.216