CELL (2019)
Tempo di Gioco: 20
Età Min.: 15
Giocatori: 2
Editore: Circle CELL (サークルCELL)
Designer: (Uncredited)
Artisti: Sconosciuto
Meccaniche: Hand Management, Take That
Età Min.: 15
Giocatori: 2
Editore: Circle CELL (サークルCELL)
Designer: (Uncredited)
Artisti: Sconosciuto
Meccaniche: Hand Management, Take That
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CELL is an educational game designed to teach the players about cell biology through anthropomorphic cards in a trading card game type battle.
The cards in the game represent such things as autoclaves; acquired immunity; Kupffer cells; platelets; mutation; homeostasis; endotoxins; and dozens of other concepts. The cards include definitions of the concepts, and the cards' game affects are designed to mimic their real world functions.
Players each start with 2500 life, and the goal of the game is reduce your opponent's life to 0.
The cards in the game represent such things as autoclaves; acquired immunity; Kupffer cells; platelets; mutation; homeostasis; endotoxins; and dozens of other concepts. The cards include definitions of the concepts, and the cards' game affects are designed to mimic their real world functions.
Players each start with 2500 life, and the goal of the game is reduce your opponent's life to 0.
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ag.gameitem.lastUpdated: 2025-04-22 11:26:33.508