Mansions of Madness (2011)
Playtime: 180
Min. Age: 13
Players: 2 - 5
Publisher: Edge Entertainment, Heidelberger Spieleverlag, Galakta, Fantasy Flight Games, Wargames Club Publishing, Stratelibri, Arclight Games
Designers: Corey Konieczka
Artists: Anders Finér, Henning Ludvigsen, Christopher Burdett
Mechanics: Pick-up and Deliver, Team-Based Game, Variable Player Powers, Modular Board, Scenario / Mission / Campaign Game, Role Playing, Dice Rolling, Area Movement, Hand Management
Min. Age: 13
Players: 2 - 5
Publisher: Edge Entertainment, Heidelberger Spieleverlag, Galakta, Fantasy Flight Games, Wargames Club Publishing, Stratelibri, Arclight Games
Designers: Corey Konieczka
Artists: Anders Finér, Henning Ludvigsen, Christopher Burdett
Mechanics: Pick-up and Deliver, Team-Based Game, Variable Player Powers, Modular Board, Scenario / Mission / Campaign Game, Role Playing, Dice Rolling, Area Movement, Hand Management
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Description from the publisher:
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the roles of investigators, searching for answers while struggling to survive with their minds intact.
Do you dare enter the Mansions of Madness?
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies while others wait for hapless victims to devour or drive insane. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Designed by Corey Konieczka, Mansions of Madness is a macabre game of horror, insanity, and mystery for two to five players. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the roles of investigators, searching for answers while struggling to survive with their minds intact.
Do you dare enter the Mansions of Madness?
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The game was also published under these names:
Le Case della Follia ,
Villen des Wahnsinns ,
Mansions of Madness ,
Las Mansiones de la Locura ,
Les Demeures de l'Épouvante ,
瘋狂詭宅 ,
Posiadłość Szaleństwa ,
疯狂诡宅 ,
マンション・オブ・マッドネス
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ag.gameitem.lastUpdated: 2025-04-21 09:38:16.225