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DIFFERO (2022)
Tiempo de Juego: 20
Edad Mínima: 6
Jugadores: 2
Editor: (Web published)
Diseñadores: Kashio Fujii
Artistas: Kashio Fujii
Mecánicas: Grid Movement, Hexagon Grid
Edad Mínima: 6
Jugadores: 2
Editor: (Web published)
Diseñadores: Kashio Fujii
Artistas: Kashio Fujii
Mecánicas: Grid Movement, Hexagon Grid
Mostrar Descripción Mostrar Comentarios Tendencia de Precios
DIFFERO is a game for two players. It is played with a hexagonal board and 13 black and white pieces each.
In this game, you win by calculating the difference in strength between your side and the enemy side, and by supporting your own side or blocking the opponent’s side to reach the goal.
While steadily advancing your own piece, you often find yourself unable to stop the opponent’s pieces that is closing in. This is a fun abstract game with simple rules and thrills.
Components
13 white and 13 black pieces each
Hexagonal board with 5 on a side
End condition
You win when one of your piece reach the goal.
You lose if you cannot move any of your pieces in your turn.
Preparation
Place pieces in predetermined positions.
Choose your own color. White is the first turn.
Play procedure
On your turn, you moves only one of your pieces according to the following rules
The piece moves on a line. The piece may jump over any number of pieces at once, either your own and your opponent’s.
The number of steps to move the piece is always (number of your pieces) − (number of your opponent’s pieces) on the line to be moved. If this value is less than or equal to 0, the piece cannot move on the line.
You cannot move the piece off the board or into a place already occupied by another piece. Also, you cannot move the piece into the opponent’s goal.
—description from the designer
In this game, you win by calculating the difference in strength between your side and the enemy side, and by supporting your own side or blocking the opponent’s side to reach the goal.
While steadily advancing your own piece, you often find yourself unable to stop the opponent’s pieces that is closing in. This is a fun abstract game with simple rules and thrills.
Components
13 white and 13 black pieces each
Hexagonal board with 5 on a side
End condition
You win when one of your piece reach the goal.
You lose if you cannot move any of your pieces in your turn.
Preparation
Place pieces in predetermined positions.
Choose your own color. White is the first turn.
Play procedure
On your turn, you moves only one of your pieces according to the following rules
The piece moves on a line. The piece may jump over any number of pieces at once, either your own and your opponent’s.
The number of steps to move the piece is always (number of your pieces) − (number of your opponent’s pieces) on the line to be moved. If this value is less than or equal to 0, the piece cannot move on the line.
You cannot move the piece off the board or into a place already occupied by another piece. Also, you cannot move the piece into the opponent’s goal.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-21 22:31:48.965