High Frontier 4 All: Module 2 – Colonization (2020)
Tiempo de Juego: 240
Edad Mínima: 14
Jugadores: 1 - 5
Editor: Sierra Madre Games, Ediciones MasQueOca, Ion Game Design, 500 Nuances de Geek
Diseñadores: Jeffrey Chamberlain, Phil Eklund
Artistas: Josefin Strand
Mecánicas: Point to Point Movement, Pick-up and Deliver, Variable Player Powers, Hand Management, Simulation, Auction / Bidding, Network and Route Building, Deck, Bag, and Pool Building
Edad Mínima: 14
Jugadores: 1 - 5
Editor: Sierra Madre Games, Ediciones MasQueOca, Ion Game Design, 500 Nuances de Geek
Diseñadores: Jeffrey Chamberlain, Phil Eklund
Artistas: Josefin Strand
Mecánicas: Point to Point Movement, Pick-up and Deliver, Variable Player Powers, Hand Management, Simulation, Auction / Bidding, Network and Route Building, Deck, Bag, and Pool Building
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Module 2 - Colonization introduces orbital space colonies called Bernals and space pioneers called Colonists. These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra Victory Points, according to the Hydration of nearby Factories. They also award Colonists, which you can take to Sites to perform extra Operations there.
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ag.gameitem.lastUpdated: 2025-04-20 22:07:13.092