The Color Monster (2018)

Immagine Gioco 419cd83f96531da30196541c5b4d1f1f_thb.jpg Tempo di Gioco: 25
Età Min.: 3
Giocatori: 2 - 5
Editore: Purple Brain Creations, Kaissa Chess & Games, Spilbræt.dk, HUCH!, MINDOK, Space Cow, Feelindigo, Devir, Lautapelit.fi
Designer: Josep M. Allué, Dani Gómez
Artisti: Anna Llenas
Meccaniche: Dice Rolling, Cooperative Game, Memory, Storytelling

Players in The Color Monster collaborate to help the Monster figure out his emotions. In turns, they roll the die that allows them to move the Monster around the board. When the Monster goes to a space with an emotion token, the player can pick it up and look for the right jar. The jars are all placed on shelves with their colors hidden. If the player chooses the jar which matches the color of the emotion, then they can place the emotion token into the jar. Otherwise, the jar goes back to the shelf as it was. In order to pick up an emotion token, players have to explain a memory or a situation in which they feel like the emotion they are picking up (Happiness, Sadness, Anger, Fear or Calm). The players can lose the game if the Monster gets too confused and they flip over too many mixed emotion jars, or win the game when the emotions are all placed in their correct jars.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-26 17:51:47.789