Hexade (1992)
Playtime: 20
Min. Age: 0
Players: 2
Publisher: (Web published)
Designers: Christian Freeling
Artists: Unknown
Mechanics: Pattern Building
Min. Age: 0
Players: 2
Publisher: (Web published)
Designers: Christian Freeling
Artists: Unknown
Mechanics: Pattern Building
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This game is played with the same set of Havannah (another game by Christian Freeling): an hexagonal board (size 8) and two sets of stones.
Players take turns placing a stone of their color on the board.
Goal of the game is forming "a perfect six", which means creating:
six stones in a straight row, or
six stones in a compact triangle, or
six stones in a small hexagon.
Captures are possible: you can capture two adjacent opponent's stones sandwiching them between two of your stones.
Online Play
Gamerz (turn-based, play by email or play by web)
Players take turns placing a stone of their color on the board.
Goal of the game is forming "a perfect six", which means creating:
six stones in a straight row, or
six stones in a compact triangle, or
six stones in a small hexagon.
Captures are possible: you can capture two adjacent opponent's stones sandwiching them between two of your stones.
Online Play
Gamerz (turn-based, play by email or play by web)
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The game was also published under these names:
Hexade
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ag.gameitem.lastUpdated: 2025-04-30 17:24:39.324