KAOS (2021)
Speeltijd: 30
Min. Leeftijd: 14
Spelers: 2
Uitgever: (Self-Published)
Ontwerpers: Francisco José Franco González, Manasés Romano Rodríguez
Kunstenaars: Philipp Ach, Fran Fdez
Mechanismen: Action / Event
Min. Leeftijd: 14
Spelers: 2
Uitgever: (Self-Published)
Ontwerpers: Francisco José Franco González, Manasés Romano Rodríguez
Kunstenaars: Philipp Ach, Fran Fdez
Mechanismen: Action / Event
Beschrijving Tonen Opmerkingen Tonen Prijstrend
KAOS is a battle game where two sides of twenty fighters will have to defeat each other in order for the wish of their God Etharyl to be fulfilled. In KAOS each player represents an Etharyl, who will declare a wish before battle.
The player (an Etharyl God), before combat, can make sacrifices in his own team to resurrect fighters or make them more powerful, managing his team in order to avoid running out fighters. Also, the player can erase skills from rival fighters by exhausting glint points, in a limited way. During combat between fighters, destiny will decide.
The game is finished when an Etharyl runs out of fighters. At this moment, it must accept the wish of the winner.
—description from the designer
The player (an Etharyl God), before combat, can make sacrifices in his own team to resurrect fighters or make them more powerful, managing his team in order to avoid running out fighters. Also, the player can erase skills from rival fighters by exhausting glint points, in a limited way. During combat between fighters, destiny will decide.
The game is finished when an Etharyl runs out of fighters. At this moment, it must accept the wish of the winner.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-21 07:36:37.738