PixPlain (2020)

Image du jeu 419cd83f96531da3019653dabeb27be9_thb.jpg 🔎
Temps de jeu: 45
Age min.: 12
Joueurs: 3 - 6
Editeur: Kuriosum Verlag
Concepteurs: Florian Ortlepp
Artistes: Ann-Kathrin Gross
Mécaniques: Storytelling, Voting

In PixPlain, you invent creative stories about why your picture card, which is actually not suitable, goes particularly well with the word on display. For example, describe what a snail has to do with speed and why a lemon is cute. Select one of your picture cards that does not match the word at all, with which you want to challenge the other players. The selected cards are shuffled and dealt again. Now you have 30 seconds to argue why your assigned picture card does match the word. Vote on which story you liked best. The winner keeps his card. The first person to have 3 cards wins the game.

-description from publisher



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ag.gameitem.lastUpdated: 2025-04-29 08:12:44.432