The Barricade (2017)
Temps de jeu: 60
Age min.: 12
Joueurs: 1 - 4
Editeur: KW Games
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Stacking and Balancing, Solo / Solitaire Game, Dice Rolling
Age min.: 12
Joueurs: 1 - 4
Editeur: KW Games
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Stacking and Balancing, Solo / Solitaire Game, Dice Rolling
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Take turns building the barricade to keep the zombies at bay!
In this abstract dexterity game, you take on the roles of a group of survivors trying to escape a zombie apocalypse.
To keep the zombies at bay, each player needs to help build up the barricade with random pieces carefully stacked on each other. However, at times a player must also remove a part of the barricade to salvage parts for fixing the escape car.
The die adds luck to the situation which can land a player in the dreaded "blind stacking" event where they must depend on the other players' directions/clues to blindly place a barricade piece without toppling it all over. It only takes a handful of mistakes for the players to lose so keep a steady hand and focused mind. The barricade must not fall!
A game turn is comprised of 3 phases:
Barricade Phase - roll the red D6 Action die & consult the Action table (add zombies or add to the barricade)
Car Phase - roll the red D6 Action die & consult the Action table (add zombies or remove from the barricade)
End Phase - zombie check & increase the black D8 Hour die
Players loose if there are 10 zombies at the barricade.
Players win if the D8 Hour die value exceeds 8.
In this abstract dexterity game, you take on the roles of a group of survivors trying to escape a zombie apocalypse.
To keep the zombies at bay, each player needs to help build up the barricade with random pieces carefully stacked on each other. However, at times a player must also remove a part of the barricade to salvage parts for fixing the escape car.
The die adds luck to the situation which can land a player in the dreaded "blind stacking" event where they must depend on the other players' directions/clues to blindly place a barricade piece without toppling it all over. It only takes a handful of mistakes for the players to lose so keep a steady hand and focused mind. The barricade must not fall!
A game turn is comprised of 3 phases:
Barricade Phase - roll the red D6 Action die & consult the Action table (add zombies or add to the barricade)
Car Phase - roll the red D6 Action die & consult the Action table (add zombies or remove from the barricade)
End Phase - zombie check & increase the black D8 Hour die
Players loose if there are 10 zombies at the barricade.
Players win if the D8 Hour die value exceeds 8.
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ag.gameitem.lastUpdated: 2025-04-20 18:12:00.2