BattleTech Compendium: The Rules of Warfare (1994)
Temps de jeu: 120
Age min.: 0
Joueurs: 2 - 6
Editeur: Ediciones Zinco S.A., FASA
Concepteurs: Jim Musser, Michael Mulvihill, L. R. "Butch" Leeper, Michael Stackpole, Diane Piron-Gelman, Samuel Brown Baker, Blaine Pardoe, Bryan Nystul, Chris Hussey, Robert Cruz, Chris Hartford, Clare Hess, Dale Kemper, Mike Nystul, Jerry Stenson, Scott Jenkins, Bryan Librandi, Sam Lewis, Sharon Turner Mulvihill, Forest Brown, L. Ross Babcock, III, Boy F. Peterson, Jr., J. Andrew Keith, Jordan Weisman, Wm. John Wheeler, Jim Long
Artistes: Steve Bryant, Doug Anderson, Bryan Librandi, Karl Denham, Mike Nielsen, James Nelson, Mark Ernst, David McCoy, Mike Jackson, Allen Nunis, Joel Biske, Duane Loose, Richard Paine, John Paul Lona, Steve Venters, Jeff Laubenstein, Earl Geier, Larry MacDougall
Mécaniques: Variable Player Powers, Hexagon Grid, Dice Rolling
Age min.: 0
Joueurs: 2 - 6
Editeur: Ediciones Zinco S.A., FASA
Concepteurs: Jim Musser, Michael Mulvihill, L. R. "Butch" Leeper, Michael Stackpole, Diane Piron-Gelman, Samuel Brown Baker, Blaine Pardoe, Bryan Nystul, Chris Hussey, Robert Cruz, Chris Hartford, Clare Hess, Dale Kemper, Mike Nystul, Jerry Stenson, Scott Jenkins, Bryan Librandi, Sam Lewis, Sharon Turner Mulvihill, Forest Brown, L. Ross Babcock, III, Boy F. Peterson, Jr., J. Andrew Keith, Jordan Weisman, Wm. John Wheeler, Jim Long
Artistes: Steve Bryant, Doug Anderson, Bryan Librandi, Karl Denham, Mike Nielsen, James Nelson, Mark Ernst, David McCoy, Mike Jackson, Allen Nunis, Joel Biske, Duane Loose, Richard Paine, John Paul Lona, Steve Venters, Jeff Laubenstein, Earl Geier, Larry MacDougall
Mécaniques: Variable Player Powers, Hexagon Grid, Dice Rolling
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From the back cover:
"Life is cheap. BattleMechs are expensive." - Advertising slogan, Irian BattleMechs Ltd.
Welcome to the year 3056. The Successor States of the Inner Sphere battle each other and their deadliest enemies, the invading Clans, in endless wars that rage across the Known universe. These epic conflicts are won and lost by BattleMechs, 30-foot tall, humanoid titans of metal that pack enough firepower to destroy entire cities.
BattleTech celebrates its tenth anniversary with the BattleTech Compendium: The Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining the material from from the BattleTech, 3rd Edition, CityTech, 2nd Edition and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniMech designs, rules for miniatures play, and full-color illustrations.
User comment:
Three English editions of this rulebook were released at the same time celebrating 10 years of BattleTech. It was the first over-arching BattleTech rules compendium to remove Land-Air 'Mechs (LAMs) from the standard ruleset, while also dropping all of the AeroTech rules, which were updated seperately and issued as AeroTech 2.
"Life is cheap. BattleMechs are expensive." - Advertising slogan, Irian BattleMechs Ltd.
Welcome to the year 3056. The Successor States of the Inner Sphere battle each other and their deadliest enemies, the invading Clans, in endless wars that rage across the Known universe. These epic conflicts are won and lost by BattleMechs, 30-foot tall, humanoid titans of metal that pack enough firepower to destroy entire cities.
BattleTech celebrates its tenth anniversary with the BattleTech Compendium: The Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining the material from from the BattleTech, 3rd Edition, CityTech, 2nd Edition and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniMech designs, rules for miniatures play, and full-color illustrations.
User comment:
Three English editions of this rulebook were released at the same time celebrating 10 years of BattleTech. It was the first over-arching BattleTech rules compendium to remove Land-Air 'Mechs (LAMs) from the standard ruleset, while also dropping all of the AeroTech rules, which were updated seperately and issued as AeroTech 2.
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Le jeu a également été publié sous ces noms:
BattleTech Compendium: Las Reglas de la Guerra ,
BattleTech Compendium: The Rules of Warfare
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