Foxbat & Phantom: Tactical Aerial Combat in the 1970's (1973)

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Temps de jeu: 120
Age min.: 12
Joueurs: 2
Editeur: SPI (Simulations Publications, Inc.)
Concepteurs: Jim Dunnigan
Artistes: Redmond A. Simonsen
Mechaniken: Scenario / Mission / Campaign Game, Ratio / Combat Results Table, Dice Rolling, Player Elimination, Variable Set-up, Movement Points, Grid Movement, Hexagon Grid, Simulation, Line of Sight

"Foxbat & Phantom" is a wargame simulation of tactical aerial combat in the 1970's. The game is basically a two player game but it can be modified to accommodate any number of players. Each player manipulates his aircraft on a grid which simulates air space. 255 counters.

This game places two sides in a jet (era) dogfight. Each player starts with 3 planes, chosen from 14 different types available. One side are the 'Intruders'. the other 'Interceptors'. Each turn represents 30 seconds of real time. There are a variety of missions and you may use whichever aircraft you want, so that you can guage the different performance capabilities of each craft. This is an old-fashioned wargame and has been superceded by much more realistic (although also much more complicated) games, but if you like the theme and you want a quick, 'fun' wargame, this is ideal.



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ag.gameitem.lastUpdated: 2025-04-22 19:14:01.259