Diplomacy: Era of Empire
boardgame
In the 19th century, seven great empires vie for control across Asia. This standalone strategy game, based on 'Colonial Diplomacy', relies entirely on negotiation, alliances, and betrayal rather than dice. Featuring an updated map and streamlined rules, players must outwit opponents to achieve regional dominance.
- Players:
- 2–7
- Time:
- 240 min
- Min. Age:
- 14
Ozymandia
boardgame
In the fantasy world of Ozymandia, players compete to conquer five cities. They move pieces and resolve combat using simultaneous secret orders like in Diplomacy. Sorcery can also be used to bombard territories with lightning.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 10
Diplomacy: 1900 Variant
boardgameexpansion
- Players:
- 0
- Time:
- 360 min
- Min. Age:
- 12
Conquest of North America
boardgame
Conquest of North America is a multiplayer game based on Diplomacy mechanics, depicting the colonization of America. Native confederations and European powers compete for control. It was economically produced and sold in a bag.
- Players:
- 7
- Time:
- 360 min
- Min. Age:
- 12
War of the Ring: The Game of Middle Earth
boardgame
This rare board game, based on Diplomacy mechanics, places two or four players in Middle Earth. Gondor and Mordor clash militarily and through the ring quest to decide the ultimate fate of the region.
- Players:
- 2–4
- Time:
- 180 min
- Min. Age:
- 12
Machiavelli
boardgame
Machiavelli simulates the historical power struggle in Renaissance Italy. Five regional and three foreign powers compete individually or in alliances for dominance. Additional scenarios were published in Alea Magazine No. 22.
- Players:
- 4–8
- Time:
- 480 min
- Min. Age:
- 12
Diplomacy: Federation Variant
boardgame
Federation Diplomacy is a variant of the board game Diplomacy. Set in Australasia in spring 1901, competing colonies fight for continental dominance. Players need tactical vision and strong diplomatic skills to win.
- Players:
- 8
- Time:
- 360 min
- Min. Age:
- 12
Diplomacy Games and Variants
boardgameexpansion
- Players:
- 2–7
- Time:
- 360 min
- Min. Age:
- 12
1648
boardgame
- Players:
- 9
- Time:
- 360 min
- Min. Age:
- 12
Africa 1880
boardgame
Africa 1880 places players in the colonial era where European nations compete for dominance in Africa. Victory relies less on the jungle and more on political intrigue, alliance negotiations, and declarations of war originating from embassies.
- Players:
- 3–6
- Time:
- 120 min
- Min. Age:
- 14
The Road to War: Europe 1936
boardgame
The board game portrays geopolitical crises on the eve of World War II. Players assume the roles of European statesmen seeking predominance through influence and control over minor powers' military units. It builds upon the classic game Diplomacy.
- Players:
- 7
- Time:
- –
- Min. Age:
- 12
La Foi et le Glaive
boardgame
A six-player strategy game about 7th-century diplomacy, warfare, and religion. Players control major religions, their missionaries, and associated empires across two maps. Orders are resolved simultaneously, similar to the classic game Diplomacy.
- Players:
- 6
- Time:
- 240 min
- Min. Age:
- 12
New Imperialism in China
boardgame
- Players:
- 2–7
- Time:
- 180 min
- Min. Age:
- 12
War of the Rings
boardgame
- Players:
- 2–6
- Time:
- 360 min
- Min. Age:
- 12
Excalibur
boardgame
- Players:
- 2–7
- Time:
- –
- Min. Age:
- 0
Colonial Diplomacy
boardgame
Machiavelli is a variant of the classic game Diplomacy where players control colonial powers in the Far East. Featuring simple land and sea units and straightforward movement rules, negotiation is key to the gameplay.
- Players:
- 2–7
- Time:
- 180–240 min
- Min. Age:
- 12
Locarno: Europe 1926
boardgame
Locarno - Europe 1926 simulates European diplomacy following the 1925 treaties. Players act as statesmen striving for dominance. Based on Diplomacy, it features distinct minor powers with their own military units, whose support is secured through secret influence bidding.
- Players:
- 7
- Time:
- –
- Min. Age:
- 0
1930!
boardgame
- Players:
- 5
- Time:
- 120 min
- Min. Age:
- 0
Diplomacy: Hundred Variant
boardgameexpansion
Hundred is an innovative three-player variant of the board game Diplomacy, set during the late Hundred Years' War. England, Burgundy, and France struggle for dominance. The set includes rules, a four-part map, and conference maps for online and offline play.
- Players:
- 3
- Time:
- 180 min
- Min. Age:
- 12
Warped Diplomacy Classic
boardgame
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Kamakura
boardgame
In Kamakura, two to six players represent Japanese clans and powerful factions during the Kamakura Shogunate, fighting for dominance. The game combines land and naval warfare with diplomacy, strategy, and Machiavellian political intrigue.
- Players:
- 2–6
- Time:
- 120 min
- Min. Age:
- 12
Mordor Versus the World II
boardgame
- Players:
- 5
- Time:
- 200 min
- Min. Age:
- 12
Les Diadoques
boardgame
Following Alexander the Great's death, six generals fight for succession. This diplomatic board game is inspired by classics like Diplomacy and Machiavelli. The map, basic rules, and advanced options were published across several issues of the magazine Casus Belli.
- Players:
- 2–6
- Time:
- 480 min
- Min. Age:
- 12
Diplomacy: Ard-Ri Variant
boardgameexpansion
Ard-Ri is a 5 to 6 player Diplomacy variant set in pre-Christian Ireland. Without neutral powers and with constant Viking raids, this fast and brutal game demands strategic alliances and careful diplomacy.
- Players:
- 5–6
- Time:
- 300 min
- Min. Age:
- 0