Analog Games Analog Games

family

Region: Atlantic Ocean

Srebrna flota

Srebrna flota

boardgame

Players:
2–8
Time:
180 min
Min. Age:
0
Hornet Leader II: Cold War

Hornet Leader II: Cold War

boardgameexpansion

Cold War is an expansion for the solo game Hornet Leader II, requiring the base game. It adds new aircraft like the A-7, 1980 Cold War campaigns, pilots, and promotion cards for expanded squadron options.

Players:
1
Time:
60 min
Min. Age:
12
Middle Passage

Middle Passage

boardgame

Middle Passage is a board game focusing on trade, piracy, and naval warfare in the Atlantic during the Age of Sail. The revised edition features flexible rules, scenarios, stand-up counters, and an enlarged map.

Players:
2–6
Time:
120 min
Min. Age:
10
Vendée Globe: Le Jeu de Société

Vendée Globe: Le Jeu de Société

boardgame

Players:
2–6
Time:
30–45 min
Min. Age:
7
Kriegsmarine

Kriegsmarine

boardgame

Kriegsmarine is a tactical board game simulating naval and air combat in the Atlantic and Mediterranean from 1939 to 1945. It focuses on historical convoys, surface engagements, and naval operations of the era.

Players:
2
Time:
120 min
Min. Age:
12
La Battaglia delle Falkland

La Battaglia delle Falkland

boardgame

Players:
2
Time:
45 min
Min. Age:
10
The Battle of the Denmark Strait: Fire at Sea – A WWII Naval Combat Game

The Battle of the Denmark Strait: Fire at Sea – A WWII Naval Combat Game

boardgame

Players:
2
Time:
–
Min. Age:
0
Convoy Hunt!

Convoy Hunt!

boardgame

Players:
1–4
Time:
90–120 min
Min. Age:
10
Bismarck's Breakout

Bismarck's Breakout

boardgameexpansion

Players:
0
Time:
–
Min. Age:
0
Cruise of the Graf Spee

Cruise of the Graf Spee

boardgame

Cruise of the Graf Spee is a solitaire wargame putting you in command of the German pocket battleship during WWII. You manage the ship's epic voyage through the South Atlantic and Indian Oceans, fulfill random objectives, and engage Allied vessels. Each turn represents one day of operations.

Players:
1
Time:
60–120 min
Min. Age:
0
Spruance Leader: Submarines Expansion

Spruance Leader: Submarines Expansion

boardgameexpansion

Players:
1
Time:
45–120 min
Min. Age:
0
Пираты Голицына

Пираты Голицына

boardgame

Players:
2–9
Time:
40–120 min
Min. Age:
7
Strait of All Saints

Strait of All Saints

boardgame

Players:
1–2
Time:
60–180 min
Min. Age:
12
Atlantic Wolves

Atlantic Wolves

boardgame

Players:
1
Time:
–
Min. Age:
0
Hunt for the Lonely Queen: Operations with the Tirpitz in the North Atlantic, November 1941

Hunt for the Lonely Queen: Operations with the Tirpitz in the North Atlantic, November 1941

boardgameexpansion

Players:
2–4
Time:
–
Min. Age:
12
The Great Crossing

The Great Crossing

boardgame

Players:
2–5
Time:
–
Min. Age:
0
War of the North Atlantic: WWII Action Game of Strategy and Chance

War of the North Atlantic: WWII Action Game of Strategy and Chance

boardgame

Players:
2
Time:
60–120 min
Min. Age:
8
Global War 1936-1945: Battle for the Atlantic – The German Menace

Global War 1936-1945: Battle for the Atlantic – The German Menace

boardgameexpansion

Players:
2–9
Time:
480–960 min
Min. Age:
12
Nine Navies War

Nine Navies War

boardgame

This strategic board game simulates an alternate World War I naval conflict around Europe, the Atlantic, and the Mediterranean. Based on the classic 'War at Sea' system, it features both a short scenario and an extensive campaign game.

Players:
2
Time:
120 min
Min. Age:
12
Palourde

Palourde

boardgame

Players:
2–5
Time:
10–15 min
Min. Age:
4
The Hunters: German U-Boats at War, 1939-43

The Hunters: German U-Boats at War, 1939-43

boardgame

Players:
1–2
Time:
120 min
Min. Age:
12
Action Stations: Atlantic – Tactical WWII Naval Combat Game: Core Rules

Action Stations: Atlantic – Tactical WWII Naval Combat Game: Core Rules

boardgame

Players:
1–4
Time:
–
Min. Age:
12
Convoy: Deadly Waters – Rising Storm

Convoy: Deadly Waters – Rising Storm

boardgame

Players:
1–6
Time:
60 min
Min. Age:
14
Columbus

Columbus

boardgame

In this rare game by Kramer, players race to be the first to sail to America and back to Europe. On each turn, participants place tiles that dictate sailing conditions and then move their ships across the newly created maritime route.

Players:
2–6
Time:
45 min
Min. Age:
10