Lost & Found
boardgame
- Players:
- 2–5
- Time:
- 40–60 min
- Min. Age:
- 14
Eldritch Horror: Under the Pyramids
boardgameexpansion
- Players:
- 1–8
- Time:
- 180 min
- Min. Age:
- 14
Lost & Found: Order in the Court
boardgame
- Players:
- 2–5
- Time:
- 40–60 min
- Min. Age:
- 14
Lost & Found: New Harvest
boardgame
- Players:
- 2–5
- Time:
- 60 min
- Min. Age:
- 14
Chaos in Cairo
boardgame
Chaos in Cairo is a fast-paced pulp-era skirmish miniatures game set in 1920s Egypt. Rival antiquarians clash over occult artifacts in dusty streets. Using a goal-based system derived from SuperSystem, it includes full stats and rules for custom characters.
- Players:
- 2
- Time:
- 60 min
- Min. Age:
- 10
Vom Kap bis Kairo
boardgame
Players race to build a railway from Cape to Cairo across Africa. Using starting funds, they bid on terrain cards and tracks. By managing resources and crossing terrains efficiently, the first player to successfully complete eight terrain segments wins the game.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 10
Streets of Cairo
boardgame
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 10
The Battle of Armageddon: Deluxe Edition
boardgame
- Players:
- 2–6
- Time:
- 120–240 min
- Min. Age:
- 12
Fortune and Glory: Sands of Cairo
boardgameexpansion
- Players:
- 1–8
- Time:
- 90 min
- Min. Age:
- 12
Goods from Cape to Cairo
boardgame
Players manage long-distance haulage companies in Africa, competing for freight contracts. After six turns, the richest player wins. The game utilizes standard component sets for its mechanics.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 10
Cairo
boardgame
A pyramid-building board game where a ship sails the Nile. Players flick blocks and dice from the ship to construction sites. A die dictates which finger to use. Collected blocks build pyramids, focusing on area majority scoring.
- Players:
- 2–5
- Time:
- 30 min
- Min. Age:
- 8
Elder Sign: Omens of the Pharaoh
boardgameexpansion
- Players:
- 1–8
- Time:
- 60–120 min
- Min. Age:
- 12
Kairo
boardgame
In the board game "Kairo," traders build colorful market stalls to attract customers and earn coins. On their turn, players draw cards, move customers to matching stalls, or build and expand stalls. Larger stalls yield more coins, block paths, and provide valuable victory points and medals. The player with the most victory points from money and medals at the end wins the game.
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 8
Lost & Found: Order in the Court
boardgame
- Players:
- 2–5
- Time:
- 40–60 min
- Min. Age:
- 14
Crime Scene: Luxor 1932
boardgame
- Players:
- 1–4
- Time:
- 120–240 min
- Min. Age:
- 18
Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!
boardgame
- Players:
- 2–4
- Time:
- 90–120 min
- Min. Age:
- 13