Ghawar
boardgame
- Players:
- 2–4
- Time:
- 45 min
- Min. Age:
- 8
Footsteps of the Prophet
boardgame
- Players:
- 2–6
- Time:
- 45 min
- Min. Age:
- 0
Mecca to Medina
boardgame
Mecca to Medina is a trading game for 2 to 6 players aged 8 and up, lasting about 30 minutes. The objective is to complete four trading routes faster than opponents by collecting resources, negotiating, and utilizing special cards.
- Players:
- 2–6
- Time:
- 30 min
- Min. Age:
- 8
Arabia
boardgame
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 0
أكشن ملاعب (Action Stadiums)
boardgame
"Action Stadiums" is a set collection card game where players build a full Saudi League football team. The first to assemble 11 players following specific formations (4-3-3, 4-4-2, or 5-4-1), including four stars and matching number sequences, wins. Action cards like red cards and penalties let players interfere with opponents or steal cards.
- Players:
- 2–5
- Time:
- 15–30 min
- Min. Age:
- 9
NEOM
boardgame
- Players:
- 1–5
- Time:
- 45 min
- Min. Age:
- 10
Pursuit of Glory
boardgame
Pursuit of Glory is a strategic World War One board game focusing on the Near East, following Paths of Glory. Players command the British-Russian alliance or the Ottoman Empire. Card management drives historic events, operations, and resources. Objectives range from early Ottoman triumphs to grinding imperial attrition.
- Players:
- 2
- Time:
- 360 min
- Min. Age:
- 14
Mecca
boardgame
- Players:
- 2–6
- Time:
- 30 min
- Min. Age:
- 8
Saddam Moves South
boardgame
- Players:
- 1–2
- Time:
- 2–4 min
- Min. Age:
- 12
The Battle of Armageddon: Deluxe Edition
boardgame
- Players:
- 2–6
- Time:
- 120–240 min
- Min. Age:
- 12
Nomads of Arabia: The Wandering Herds Game
boardgame
Follow the pilgrim to Mecca, capture desert animals, and trade in cities. The desert shifts constantly, requiring nomads to keep moving. The player who makes the largest offering upon reaching Mecca wins the game.
- Players:
- 3–6
- Time:
- 45 min
- Min. Age:
- 10
Aden
boardgame
- Players:
- 2
- Time:
- –
- Min. Age:
- 0
Hegemony: Struggle in the Middle East
boardgame
- Players:
- 2–3
- Time:
- –
- Min. Age:
- 12
Labyrinth: The War on Terror, 2001 – ?
boardgame
- Players:
- 1–2
- Time:
- 180 min
- Min. Age:
- 12
Rise of the House of Sa'ud
boardgame
The Rise of the House of SA'UD was an inserted game in issue #46 of The Wargamer Magazine. It is a two-player conflict game covering the struggle between the Sa'ud and Hussein factions for control of the Arabian Peninsula during the 1920s.
- Players:
- 2
- Time:
- 120 min
- Min. Age:
- 12
Allenby's and Lawrence's Desert Wars
boardgame
Allenby's and Lawrence's Desert Wars is a fast, intense operational micro-wargame on the anti-Turkish campaigns in Palestine and Syria. Over 10 turns, British, Arab, and Turkish forces vie for control or independence using an I-Go-You-Go system, divisions, air units, and supply lines.
- Players:
- 2
- Time:
- 50–90 min
- Min. Age:
- 10
Fitna: The Global War in the Middle East
boardgame
- Players:
- 2–6
- Time:
- 90–240 min
- Min. Age:
- 14