Analog Games Analog Games

family

Country: Saudi Arabia

Ghawar

Ghawar

boardgame

Players:
2–4
Time:
45 min
Min. Age:
8
Footsteps of the Prophet

Footsteps of the Prophet

boardgame

Players:
2–6
Time:
45 min
Min. Age:
0
Mecca to Medina

Mecca to Medina

boardgame

Mecca to Medina is a trading game for 2 to 6 players aged 8 and up, lasting about 30 minutes. The objective is to complete four trading routes faster than opponents by collecting resources, negotiating, and utilizing special cards.

Players:
2–6
Time:
30 min
Min. Age:
8
Arabia

Arabia

boardgame

Players:
2–4
Time:
–
Min. Age:
0
أكشن ملاعب (Action Stadiums)

أكشن ملاعب (Action Stadiums)

boardgame

"Action Stadiums" is a set collection card game where players build a full Saudi League football team. The first to assemble 11 players following specific formations (4-3-3, 4-4-2, or 5-4-1), including four stars and matching number sequences, wins. Action cards like red cards and penalties let players interfere with opponents or steal cards.

Players:
2–5
Time:
15–30 min
Min. Age:
9
NEOM

NEOM

boardgame

Players:
1–5
Time:
45 min
Min. Age:
10
Pursuit of Glory

Pursuit of Glory

boardgame

Pursuit of Glory is a strategic World War One board game focusing on the Near East, following Paths of Glory. Players command the British-Russian alliance or the Ottoman Empire. Card management drives historic events, operations, and resources. Objectives range from early Ottoman triumphs to grinding imperial attrition.

Players:
2
Time:
360 min
Min. Age:
14
Mecca

Mecca

boardgame

Players:
2–6
Time:
30 min
Min. Age:
8
Saddam Moves South

Saddam Moves South

boardgame

Players:
1–2
Time:
2–4 min
Min. Age:
12
The Battle of Armageddon: Deluxe Edition

The Battle of Armageddon: Deluxe Edition

boardgame

Players:
2–6
Time:
120–240 min
Min. Age:
12
Nomads of Arabia: The Wandering Herds Game

Nomads of Arabia: The Wandering Herds Game

boardgame

Follow the pilgrim to Mecca, capture desert animals, and trade in cities. The desert shifts constantly, requiring nomads to keep moving. The player who makes the largest offering upon reaching Mecca wins the game.

Players:
3–6
Time:
45 min
Min. Age:
10
Aden

Aden

boardgame

Players:
2
Time:
–
Min. Age:
0
Hegemony: Struggle in the Middle East

Hegemony: Struggle in the Middle East

boardgame

Players:
2–3
Time:
–
Min. Age:
12
Labyrinth: The War on Terror, 2001 – ?

Labyrinth: The War on Terror, 2001 – ?

boardgame

Players:
1–2
Time:
180 min
Min. Age:
12
Rise of the House of Sa'ud

Rise of the House of Sa'ud

boardgame

The Rise of the House of SA'UD was an inserted game in issue #46 of The Wargamer Magazine. It is a two-player conflict game covering the struggle between the Sa'ud and Hussein factions for control of the Arabian Peninsula during the 1920s.

Players:
2
Time:
120 min
Min. Age:
12
Allenby's and Lawrence's Desert Wars

Allenby's and Lawrence's Desert Wars

boardgame

Allenby's and Lawrence's Desert Wars is a fast, intense operational micro-wargame on the anti-Turkish campaigns in Palestine and Syria. Over 10 turns, British, Arab, and Turkish forces vie for control or independence using an I-Go-You-Go system, divisions, air units, and supply lines.

Players:
2
Time:
50–90 min
Min. Age:
10
Fitna: The Global War in the Middle East

Fitna: The Global War in the Middle East

boardgame

Players:
2–6
Time:
90–240 min
Min. Age:
14