GM's Miscellany: Urban Locales
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RPGs have variable players and duration.
Urban Locale: Alchemist's Laboratory
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RPGs have variable players and duration.
Upmarket Inn
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RPGs have variable players and duration.
Smithy
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RPGs have variable players and duration.
Dockside Tavern
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RPGs have variable players and duration.
Stables
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RPGs have variable players and duration.
Guildhall
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RPGs have variable players and duration.
Sage's Study
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RPGs have variable players and duration.
Apothecary
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RPGs have variable players and duration.
Alleyways
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RPGs have variable players and duration.
Fortune Teller
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RPGs have variable players and duration.
Armourer
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RPGs have variable players and duration.
Alchemist's Laboratory
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RPGs have variable players and duration.
Urban Locale: Moneychanger
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RPGs have variable players and duration.
Rubbish Dump
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RPGs have variable players and duration.
Fence
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RPGs have variable players and duration.
Roadside Shrine
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RPGs have variable players and duration.
Thieves' Den
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RPGs have variable players and duration.
City Gates
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RPGs have variable players and duration.
Merchant's Townhouse
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RPGs have variable players and duration.
Derelict Building
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RPGs have variable players and duration.
Moneychanger's Shop
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RPGs have variable players and duration.
Boarding House
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"Boarding House" is a helpful resource for time-crunched game masters. It provides ready-to-use details and descriptions for urban locations and boarding houses to effortlessly bring campaigns to life, adding realism and depth to your adventures with minimal prep time.
RPGs have variable players and duration.
Jewellers
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RPGs have variable players and duration.