Stephenson's Rocket
boardgame
Reiner Knizia's tile-laying game is set in early 19th-century England, where players expand seven railway companies. Actions can be vetoed by stockholders at the cost of their shares. When tracks touch, companies merge. The winner is the player who accumulates the most money by the end.
- Players:
- 2–4
- Time:
- 60 min
- Min. Age:
- 12
Terraforming Mars
boardgame
- Players:
- 1–5
- Time:
- 120 min
- Min. Age:
- 12
Xenon Profiteer
boardgame
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 10
Brass: Birmingham
boardgame
- Players:
- 2–4
- Time:
- 60–120 min
- Min. Age:
- 14
Rocket Science
boardgame
- Players:
- 1–4
- Time:
- 60–90 min
- Min. Age:
- 12
Fantastic Factories
boardgame
- Players:
- 1–5
- Time:
- 45–60 min
- Min. Age:
- 14
Age of Industry
boardgame
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 13
Leonardo da Vinci
boardgame
In Renaissance Florence, 2 to 5 players compete in this worker-placement game to build machines and manage resources. An innovative bidding system and dual-use workers require careful tactical planning.
- Players:
- 2–5
- Time:
- 90 min
- Min. Age:
- 12
Tesla vs. Edison: War of Currents
boardgame
- Players:
- 2–5
- Time:
- 90 min
- Min. Age:
- 14
High Frontier
boardgame
- Players:
- 2–5
- Time:
- 180 min
- Min. Age:
- 12
Power Grid
boardgame
In Power Grid, players build a power network and compete to supply the most cities with electricity. They auction power plants, manage resources on a fluctuating market, and expand connections. The player who successfully powers the most cities at the end wins the game.
- Players:
- 2–6
- Time:
- 120 min
- Min. Age:
- 12
Kraftwagen: Age of Engineering
boardgame
- Players:
- 2–4
- Time:
- 75–90 min
- Min. Age:
- 13