Star Mangled Manor
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RPGs have variable players and duration.
Hypothetically
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RPGs have variable players and duration.
The Cabin in the Woods
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RPGs have variable players and duration.
The Oasis
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RPGs have variable players and duration.
Bokar and His Wondrous Wagon
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RPGs have variable players and duration.
One Muhaha, Two Muhaha
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RPGs have variable players and duration.
Feldaryn's Flying Ship
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Characters find a flying ship stuck in a tree. The powerful mage Feldaryn asks for help untangling it. He brings trouble, but the flying vessel is useful. Includes a three-deck plan, designed for d100 systems but adaptable to others.
RPGs have variable players and duration.
Call That a Knife?
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RPGs have variable players and duration.
World War Tree
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RPGs have variable players and duration.
Kill The Priest
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RPGs have variable players and duration.
Smells Like Stream Spirit
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In 'Smells Like Stream Spirit', characters encounter two hostile naiad families connected by a forbidden romance. Players can accidentally spark war or foster reconciliation. Designed for d100 systems, the adventure is easily adaptable to others.
RPGs have variable players and duration.
The Claw
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RPGs have variable players and duration.
Rebel Without A Chance
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RPGs have variable players and duration.
The Flying Monks of the Arba-ta Monastery
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RPGs have variable players and duration.
A Knightly Encounter
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RPGs have variable players and duration.
Gauntlet on the Ice
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RPGs have variable players and duration.
Tie A Yellow Ribbon
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RPGs have variable players and duration.
Curse of the Ancient Tomb
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RPGs have variable players and duration.
Creatures Of The Night!
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RPGs have variable players and duration.
The Inn of Dusk
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RPGs have variable players and duration.
Far From A Baying Crowd
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RPGs have variable players and duration.
The Time Bandits of the Motley Faire
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RPGs have variable players and duration.
The Warehouse Heist
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RPGs have variable players and duration.
The Red Stone Circle
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RPGs have variable players and duration.