Analog Games Analog Games

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Chocolate Factory: Deluxe Edition

Chocolate Factory: Deluxe Edition

boardgame

Players:
1–4
Time:
45–90 min
Min. Age:
14
TANKS

TANKS

boardgame

Players:
2–12
Time:
10–15 min
Min. Age:
8
Yay, May-or, Nay

Yay, May-or, Nay

boardgame

Players:
3–9
Time:
30–90 min
Min. Age:
10
Octopus' Garden

Octopus' Garden

boardgame

Players:
2–4
Time:
45 min
Min. Age:
10
Far Space Foundry

Far Space Foundry

boardgame

Players:
1–4
Time:
80 min
Min. Age:
10
Turbulences

Turbulences

boardgame

Players:
2–6
Time:
45 min
Min. Age:
10
Heart of Oak: Naval Miniatures Rules for the Age of Fighting Sail

Heart of Oak: Naval Miniatures Rules for the Age of Fighting Sail

boardgame

Heart of Oak is a naval miniatures simulation covering the age of sail from 1755 to 1815. The rules detail combat tactics, ship maneuvers, and environmental factors like wind. Cut-apart ship counters are also included as alternatives.

Players:
2
Time:
90 min
Min. Age:
12
Robo Rally

Robo Rally

boardgame

Players:
2–6
Time:
45–90 min
Min. Age:
12
Egizia

Egizia

boardgame

Players:
2–4
Time:
90 min
Min. Age:
12
Orbit War

Orbit War

boardgame

Orbit War is a satellite warfare simulation game by Steve Jackson Games, published in Space Gamer in 1983. Players control the USA or the APU with the objective of destroying enemy satellites in low Earth orbit.

Players:
2
Time:
60 min
Min. Age:
12
Big Conspiracy Card Game

Big Conspiracy Card Game

boardgame

Players:
2–8
Time:
30–60 min
Min. Age:
17
Wide World

Wide World

boardgame

Wide World Travel Game is a global racing game where players transport cargo and visit destinations. By rolling dice, they move their planes, follow travel agent card instructions, and try to be the first to return to the starting point.

Players:
2–6
Time:
45 min
Min. Age:
8
Niagara

Niagara

boardgame

In the late 18th century, indigenous peoples send adventurers on a perilous search for gems along the Niagara River. The first to collect five gems wins. Players must protect their canoes from rushing waterfalls and rival thieves while navigating the river.

Players:
3–5
Time:
30–45 min
Min. Age:
8
Release the Eagle

Release the Eagle

boardgame

Players:
1–4
Time:
30–60 min
Min. Age:
10
Age of Dogfights WWI: Main Expansion

Age of Dogfights WWI: Main Expansion

boardgameexpansion

Players:
1–4
Time:
30–120 min
Min. Age:
12
D-D 1944

D-D 1944

boardgame

Players:
1–3
Time:
15–30 min
Min. Age:
8
Black Angel

Black Angel

boardgame

Players:
1–4
Time:
60–120 min
Min. Age:
12
Primordial Soup

Primordial Soup

boardgame

In Primordial Soup, players control primitive amoebas in an ecosystem feeding on each other's waste. The goal is to evolve genes, grow populations, and adapt cleverly to score the most points before environmental cards run out or a player reaches victory.

Players:
3–4
Time:
90 min
Min. Age:
12
Captain's Log: China & Portugal

Captain's Log: China & Portugal

boardgameexpansion

Players:
1–5
Time:
60–240 min
Min. Age:
14
Rum & Bones

Rum & Bones

boardgame

Players:
2–6
Time:
60 min
Min. Age:
14
Mechanica

Mechanica

boardgame

Players:
1–4
Time:
45–75 min
Min. Age:
12
Regatta

Regatta

boardgame

Regatta is a strategic board game simulating yacht racing. Skippers navigate through shifting winds, use tactics like blanketing opponents, and deploy spinnakers. Different editions offer varied components, courses, and replayability.

Players:
2–6
Time:
60 min
Min. Age:
10
Pacific Northwest Rails

Pacific Northwest Rails

boardgame

In this rail and stock market game, players collect shares in various lines and complete routes using cards. The first to reach 1,500 dollars in stocks and cash, or have the most wealth after ten years of play, wins the game.

Players:
2–6
Time:
180 min
Min. Age:
13
Merchants & Marauders

Merchants & Marauders

boardgame

In Merchants & Marauders, players act as traders or pirates in the Caribbean. By trading, questing, and attacking, they accumulate glory and gold to win the competitive game.

Players:
2–4
Time:
180 min
Min. Age:
13