Federation & Empire: ISC War
boardgameexpansion
- Players:
- 2–9
- Time:
- 240 min
- Min. Age:
- 12
Federation & Empire: Carrier War
boardgameexpansion
Carrier War is the first expansion for Federation & Empire, featuring new units like electronic shuttles and carriers, Klingon swarm rules, setup charts, and two major scenarios including a flexible campaign system with linked sectors.
- Players:
- 2–8
- Time:
- –
- Min. Age:
- 12
Federation & Empire: Combined Operations
boardgameexpansion
This expansion for Federation & Empire adds new ships, rules, and systems such as stasis fields, electronic warfare, and marines. It includes eight scenarios and over 800 counters for expanded tactical depth.
- Players:
- 2–4
- Time:
- 240 min
- Min. Age:
- 12
Federation & Empire: Planetary Operations
boardgameexpansion
Planetary Operations expands the Federation & Empire campaign with new ships, rules, and scenarios. It includes over 400 playing pieces, planetary mechanics, shipyards, special raids, and various tactical options for the General War.
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Star Fleet Battles: Captain's Log #32
boardgameexpansion
- Players:
- 1–8
- Time:
- 120–180 min
- Min. Age:
- 12
Federation & Empire: Advanced Operations
boardgameexpansion
Winds of Fire expands Federation & Empire with over 100 new ship types, General War turning-point scenarios, additional rules for fleets, fighters, and bases, plus 864 new counters.
- Players:
- 0
- Time:
- –
- Min. Age:
- 12
Federation & Empire: F & E Module 2 – Marine Assault
boardgameexpansion
This board game expansion includes marine ground assaults, special attack forces, monitors, and prime teams. It features six scenarios, a 16-page rulebook, a Sector A map, and 432 die-cut counters for tactical play.
- Players:
- 2
- Time:
- –
- Min. Age:
- 12
Federation & Empire: Minor Empires
boardgameexpansion
- Players:
- 2–8
- Time:
- 300 min
- Min. Age:
- 0
Captain's Log #12
boardgameexpansion
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Star Fleet Battles: Captain's Log #33
boardgameexpansion
- Players:
- 1–8
- Time:
- –
- Min. Age:
- 16
Captain's Log #14
boardgame
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Federation & Empire: F & E Module 1 – Special Operations
boardgameexpansion
Special Operations is an expansion for Federation & Empire. It includes stasis generators, electronic warfare, tugs, auxiliary carriers, two scenarios, four fleet charts, counters, and a special mini map.
- Players:
- 2–4
- Time:
- –
- Min. Age:
- 12
Federation & Empire
boardgame
Federation & Empire is a strategic board game set in the Star Fleet Universe where players command galactic empires through various scenarios. Released in 1986 as a standalone game, it has received multiple rule revisions and numerous expansions over the decades to enhance its deep campaign system.
- Players:
- 2–8
- Time:
- 300 min
- Min. Age:
- 12
Federation & Empire: Reinforcements
boardgameexpansion
This product contains over 1000 additional counters for Federation & Empire. It includes sheets such as Bravo, N+O, V+V, M+M, and R+S. This expansion serves as a valuable addition to the complex monster game to prevent running out of game pieces.
- Players:
- 0
- Time:
- –
- Min. Age:
- 12
Federation and Empire: The Hurricane
boardgameexpansion
- Players:
- 2–7
- Time:
- –
- Min. Age:
- 0
Federation & Empire: Strategic Operations
boardgameexpansion
This expansion introduces fresh strategies with numerous new ship types like hospital ships and transporters, engineers, survey ships, diplomats, and the new Maelstrom scenario including counters and rules.
- Players:
- 2–8
- Time:
- –
- Min. Age:
- 12
Federation & Empire: Fighter Operations
boardgameexpansion
Fighter Operations is an expansion for Federation & Empire. It allows players to break down and rebuild carrier groups using individual ships. The set also introduces new rules for specific fighters, shuttles, and swarms to the game.
- Players:
- 2–7
- Time:
- 240 min
- Min. Age:
- 12
Captains Log #20
boardgameexpansion
- Players:
- 1–2
- Time:
- –
- Min. Age:
- 0