Analog Games Analog Games

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Decades: The 1970's

70-luku: Vuosikymmenen peli

70-luku: Vuosikymmenen peli

boardgame

Players:
2–6
Time:
15–30 min
Min. Age:
15
70er Jahre Quiz

70er Jahre Quiz

boardgame

Players:
2–6
Time:
–
Min. Age:
10
MechWar 2: Suez to Golan

MechWar 2: Suez to Golan

boardgame

Suez to Golan is a highly complex tactical simulation of the 1973 October War. It includes 800 counters, two maps for Sinai and Golan, and thirteen scenarios. The game models detailed military aspects like commands, formations, and ammunition.

Players:
1–2
Time:
180 min
Min. Age:
12
Go Ahead Punk!

Go Ahead Punk!

boardgame

Players:
1–4
Time:
60–90 min
Min. Age:
14
70 80

70 80

boardgame

Players:
2–10
Time:
45 min
Min. Age:
12
Das 70er Jahre Quiz

Das 70er Jahre Quiz

boardgame

Players:
2–6
Time:
40 min
Min. Age:
12
Bebê Diabo

Bebê Diabo

boardgame

Players:
2–4
Time:
15–30 min
Min. Age:
14
Mafia

Mafia

boardgame

In this strategic board game, up to four mafia families fight for control of Sicily while another player commands state security forces to arrest bosses and thugs. The game uses card decks for influence and evidence, alongside a dice-movement system. Families win by controlling four spaces, whereas the state prevails by executing enough arrests.

Players:
3–5
Time:
60–120 min
Min. Age:
13
Missile Boat: Tactical Combat On, Over and Beneath the Sea 1964-1984

Missile Boat: Tactical Combat On, Over and Beneath the Sea 1964-1984

boardgame

Missile Boat is a tactical wargame simulating modern naval warfare from 1964 to 1984. Two players command ships and aircraft of various nations in tactical combat scenarios on, over, and beneath the sea.

Players:
1–2
Time:
120 min
Min. Age:
12
Check Six!

Check Six!

boardgame

Check Six! Air Combat in the Missile Era is a military air combat game. Players command modern supersonic jets to secure air superiority in historical and hypothetical scenarios ranging from Korea to the Middle East.

Players:
2
Time:
120 min
Min. Age:
12
MechWar '77: Tactical Armored Combat in the 1970's

MechWar '77: Tactical Armored Combat in the 1970's

boardgame

Mech War '77 is a tactical combat simulation for 1970s conflicts. Ten scenarios cover hypothetical US-Soviet clashes, the Yom Kippur War, and Sino-Soviet battles. It uses an adapted rules system based on the game Panzer '44.

Players:
2
Time:
270 min
Min. Age:
12
Nicaragua!

Nicaragua!

boardgame

"Nicaragua!" is a magazine wargame from Strategy & Tactics #120 simulating revolution and guerrilla warfare in Central America. Players act as the Government or Rebels, utilizing both military force and political tools like propaganda and intelligence operations to achieve victory.

Players:
2
Time:
180 min
Min. Age:
12
Home on Lagrange

Home on Lagrange

boardgame

Players:
2–5
Time:
20–50 min
Min. Age:
14
70s Show Super-fan Card Game

70s Show Super-fan Card Game

boardgame

Players:
2–6
Time:
–
Min. Age:
0
Blue Skies

Blue Skies

boardgame

Players:
2–5
Time:
45 min
Min. Age:
14
Hearts and Minds: Vietnam 1965-1975 (Third Edition)

Hearts and Minds: Vietnam 1965-1975 (Third Edition)

boardgame

Players:
1–2
Time:
45–360 min
Min. Age:
15
70's Music Trivia

70's Music Trivia

boardgame

Players:
2
Time:
–
Min. Age:
9
Fire in the Lake: Fall of Saigon

Fire in the Lake: Fall of Saigon

boardgameexpansion

Players:
1–4
Time:
–
Min. Age:
0
POTUS

POTUS

boardgame

Players:
4–6
Time:
120–300 min
Min. Age:
14
Modern Battles II: Four Contemporary Conflicts

Modern Battles II: Four Contemporary Conflicts

boardgame

Modern Battles II is a quadrigame featuring four independent simulations of contemporary warfare. It uses standard series rules, hex grids, and a differential combat system based on varying tactical doctrines.

Players:
1–2
Time:
120 min
Min. Age:
12
MiG Killers

MiG Killers

boardgame

MiG Killers is a tactical air combat simulation covering jet warfare from 1945 through the 1980s. It features over 50 aircraft, historical scenarios, and solitaire modes. Each hex represents 245 meters and each turn lasts 5 seconds.

Players:
1–8
Time:
120 min
Min. Age:
0
Wordy Laundry

Wordy Laundry

boardgame

Players:
2–6
Time:
30–60 min
Min. Age:
12
Watergate

Watergate

boardgame

Players:
2
Time:
30–60 min
Min. Age:
12
James Clavell's Whirlwind

James Clavell's Whirlwind

boardgame

Based on the novel Whirlwind, players act as mercenary helicopter pilots during the 1979 Iranian Revolution. They fly missions for Swiss bank accounts and eventually align with a faction to share the spoils.

Players:
2–6
Time:
120–240 min
Min. Age:
12