Analog Games Analog Games

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History: War of Devolution

No Peace Without Honor!: The Dutch War 1672-1678

No Peace Without Honor!: The Dutch War 1672-1678

boardgame

Players:
2
Time:
150 min
Min. Age:
14
Vauban's Wars: Wargame Rules for Siege Warfare

Vauban's Wars: Wargame Rules for Siege Warfare

boardgame

Players:
2–6
Time:
–
Min. Age:
0
Lace Wars Scenarios 1: The Wars Of Glory

Lace Wars Scenarios 1: The Wars Of Glory

boardgameexpansion

Players:
2
Time:
–
Min. Age:
12
Captain-General: Wargames Rules and Army Guides for Land Battles, 1660-1721

Captain-General: Wargames Rules and Army Guides for Land Battles, 1660-1721

boardgame

These rules simulate European land warfare from 1660 to 1721. They feature variable units representing infantry, cavalry, and artillery with distinct tactical doctrines like platoon firing or shock. Comprehensive army lists for various nations of the period are included.

Players:
2–12
Time:
240 min
Min. Age:
0
Pike & Shotte

Pike & Shotte

boardgame

Players:
2–4
Time:
–
Min. Age:
0
Beneath the Lily Banners: The War of Three Kings

Beneath the Lily Banners: The War of Three Kings

boardgame

Players:
2–6
Time:
–
Min. Age:
12
Close Fire & European Order: XVII – The Field of Battle - 1600-1700

Close Fire & European Order: XVII – The Field of Battle - 1600-1700

boardgame

Players:
2–9
Time:
120–240 min
Min. Age:
12
Grand Siècle

Grand Siècle

boardgame

Take charge of mighty 18th-century European sovereigns in this strategic board game. Levy taxes, build fleets, forge alliances, and wage war across multiple historical scenarios and a grand campaign.

Players:
2–10
Time:
360 min
Min. Age:
12
Les Guerres du Roi Soleil 1667-1713

Les Guerres du Roi Soleil 1667-1713

boardgame

Players:
2
Time:
60–300 min
Min. Age:
14
Ridiculous Vanity

Ridiculous Vanity

boardgame

Ridiculous Vanity is a miniatures rule set simulating European politics and warfare under Louis XIV. It combines a strategic map campaign with tactical rules for battles from 1660 to 1715. Both parts can be played independently and feature several historical starting scenarios and standardized unit sizes.

Players:
2–12
Time:
240 min
Min. Age:
0
Renatio et Gloriam: The Sun King's Wars

Renatio et Gloriam: The Sun King's Wars

boardgameexpansion

Players:
2
Time:
–
Min. Age:
12
Musket & Pike: Tactical Combat, 1550-1680

Musket & Pike: Tactical Combat, 1550-1680

boardgame

Musket and Pike simulates European warfare from the introduction of portable firearms to the socket bayonet in the late 17th century. The game includes one map, rules, 400 counters, a die, and historical battle scenarios.

Players:
2
Time:
120 min
Min. Age:
12
The Wars of the Sun King 1648-1713

The Wars of the Sun King 1648-1713

boardgame

Players:
2
Time:
60–300 min
Min. Age:
15
Fast Play Rules for the Pike & Shot Period (1550 - 1720 AD)

Fast Play Rules for the Pike & Shot Period (1550 - 1720 AD)

boardgame

Players:
2
Time:
–
Min. Age:
12
To the Banners:  Rules for Pike & Shot 1500-1700

To the Banners: Rules for Pike & Shot 1500-1700

boardgame

Rules for tactical tabletop actions in Europe across two centuries. The focus is on small-scale engagements like raids rather than major battles. They provide unit profiles for five eras, army building, and scenarios.

Players:
2–12
Time:
240 min
Min. Age:
0
Donald Featherstone's Wargaming Pike and Shot Revised Edition

Donald Featherstone's Wargaming Pike and Shot Revised Edition

boardgame

Players:
2
Time:
120 min
Min. Age:
12
Beneath the Lily Banners Second Edition: Wargame Rules for 1660 - 1721

Beneath the Lily Banners Second Edition: Wargame Rules for 1660 - 1721

boardgame

Players:
2–6
Time:
–
Min. Age:
0
Lace Wars: Wargaming the Period 1660-1720

Lace Wars: Wargaming the Period 1660-1720

boardgame

Rulebook for wargaming the 1660-1720 period featuring three distinct scales with common mechanics. Includes play sheets, color flags, two army lists, and five scenarios. Four separate scenario books with extra lists are available.

Players:
2
Time:
–
Min. Age:
10