Taj Mahal
boardgame
In 18th-century India, princes exploit the waning Mogul rule to gain power. Over twelve rounds, players bid with cards for influence, regions, and allies. Successfully building palaces and securing bonuses determines the ultimate winner.
- Players:
- 2–5
- Time:
- 45–90 min
- Min. Age:
- 14
Tigris & Euphrates
boardgame
Tigris & Euphrates by Reiner Knizia is a tactical tile-placement game set in ancient Mesopotamia. Four leaders gather points in distinct categories, but the weakest score decides victory. Conflicts and ziggurat expansions shape the strategy.
- Players:
- 2–4
- Time:
- 60–120 min
- Min. Age:
- 14
Samurai
boardgame
In medieval Japan, players compete for the influence of three factions: samurai, peasants, and priests. By skillfully placing hexagonal tiles, they secure figures and majorities to claim victory in this classic tile-laying game.
- Players:
- 2–4
- Time:
- 30–60 min
- Min. Age:
- 10
Through the Desert
boardgame
In this strategic tile-laying game by Reiner Knizia, 2 to 5 players control nomad tribes. They form camel caravans to control oases, dominate the desert space, and strategically block rival paths.
- Players:
- 2–5
- Time:
- 45 min
- Min. Age:
- 10
Ra
boardgame
Ra is an auction and set-collection game set in ancient Egypt spanning three epochs. Players use sun tiles to bid for tiles, aiming to expand power through monuments and culture. Timing and risk management are crucial as rounds can end abruptly.
- Players:
- 2–5
- Time:
- 45–60 min
- Min. Age:
- 12