18Rhl
boardgame
- Players:
- 2–5
- Time:
- 90–360 min
- Min. Age:
- 14
1874
boardgame
- Players:
- 3–6
- Time:
- 240–600 min
- Min. Age:
- 30
1822+
boardgameexpansion
- Players:
- 3–7
- Time:
- 300–420 min
- Min. Age:
- 12
1822CA
boardgame
- Players:
- 3–7
- Time:
- 360–540 min
- Min. Age:
- 12
1888
boardgame
- Players:
- 2–5
- Time:
- –
- Min. Age:
- 0
1830: The Pere Marquette
boardgameexpansion
- Players:
- 3–7
- Time:
- 300 min
- Min. Age:
- 14
1867: The Railways of Canada
boardgame
- Players:
- 3–6
- Time:
- 180–360 min
- Min. Age:
- 12
1825 Extension Kit K6: Advanced Tiles
boardgameexpansion
The 1825 Extension Kit: K6 - Advanced Tiles is an expansion for the 18xx train game 1825. It includes twelve additional track tiles in yellow, green, brown, and russet. Ownership of one of the 1825 base units is required for play.
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 14
The Old Prince 1871
boardgame
- Players:
- 3–4
- Time:
- 120–240 min
- Min. Age:
- 12
18AL
boardgame
18AL is a shorter 18xx train game set in Alabama, designed by Mark Derrick. It features six public and five private railroad companies with unique abilities. The game is currently available as a free print-and-play title.
- Players:
- 3–5
- Time:
- 180 min
- Min. Age:
- 14
18 BosWash
boardgameexpansion
- Players:
- 2–5
- Time:
- –
- Min. Age:
- 0
2525: Spaceships and skytrains
boardgame
- Players:
- 2–6
- Time:
- 180–360 min
- Min. Age:
- 10
1860: Railways on the Isle of Wight
boardgame
1860 is an 18xx economic railway game tracing the development of rail on the Isle of Wight. Players buy stocks, operate corporations, lay tracks, and buy trains. It features a compact map, unique rules for nationalization, innovative train leasing to prevent bankruptcy, and strategic token placement.
- Players:
- 2–4
- Time:
- 180–240 min
- Min. Age:
- 14
1897
boardgame
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
Poseidon: The Gods
boardgameexpansion
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 12
1825 Extension Kit K3: Phase Four
boardgameexpansion
The 1825 Extension Kit: K3 - Phase Four expands the 18xx game into a fourth phase. It includes 18 tiles and five trains of types six and seven. Ownership of at least one core game unit is required to play.
- Players:
- 2–5
- Time:
- 120 min
- Min. Age:
- 14
2099: Solar Expansion
boardgame
- Players:
- 3–6
- Time:
- 180–240 min
- Min. Age:
- 10
1856: Railroading in Upper Canada from 1856
boardgame
This 18xx railway game builds on Tresham's 1829, set in eastern Canada. Players trade stocks, lay track on hex tiles, and control companies. Government loans and growth obstacles shape the strategy. The richest player at game end wins.
- Players:
- 3–6
- Time:
- 300 min
- Min. Age:
- 14
18HeXX
boardgame
- Players:
- 0
- Time:
- –
- Min. Age:
- 0
18MS: The Railroads Come to Mississippi
boardgame
- Players:
- 2–4
- Time:
- 90–150 min
- Min. Age:
- 0
1822MX
boardgame
- Players:
- 3–5
- Time:
- 240–360 min
- Min. Age:
- 0
18BL: Bergisches Land
boardgame
- Players:
- 3–6
- Time:
- –
- Min. Age:
- 14
18TK
boardgame
- Players:
- 3–6
- Time:
- 240–420 min
- Min. Age:
- 12
2038: Tycoons of the Asteroid Belt
boardgame
2038 adapts the 18xx series into a space mining game featuring stock trading and commodity delivery from the asteroid belt. Instead of laying tracks, players explore space, claim resources, and move ships flexibly using refueling stations.
- Players:
- 3–6
- Time:
- 360 min
- Min. Age:
- 14