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History: 1914 Guns of August Campaign

Age of Valor: Before the Leaves Fall, the Great War 1914

Age of Valor: Before the Leaves Fall, the Great War 1914

boardgameexpansion

Players:
2–8
Time:
180–360 min
Min. Age:
12
A Victory Complete: The Battle of Tannenberg, 1914

A Victory Complete: The Battle of Tannenberg, 1914

boardgame

Players:
2
Time:
210 min
Min. Age:
12
Grand Illusion: Mirage of Glory, 1914

Grand Illusion: Mirage of Glory, 1914

boardgame

The board game covers the 1914 German invasion of France and Belgium. It features the Schlieffen Plan, Plan 17, the Miracle of the Marne, the Race to the Sea, and First Ypres, which ultimately doomed Europe to bloody trench warfare.

Players:
2
Time:
240 min
Min. Age:
12
Serbia/Galicia: Austria-Hungary at War, 1914

Serbia/Galicia: Austria-Hungary at War, 1914

boardgame

Serbia/Galicia: Austria-Hungary at War, 1914 is a wargame focusing on the two main fronts of the Austro-Hungarian army. In the autumn of 1914, players simultaneously fight against Serbia in the Balkans and Russia in Galicia. The game features a dual-sided map and special historical rules.

Players:
1–2
Time:
180 min
Min. Age:
14
Tannenberg and the Opening Battles in the East 1914

Tannenberg and the Opening Battles in the East 1914

boardgame

This strategic wargame covers the 1914 opening battles on the Eastern Front between Germany and Russia. Published in Strategy & Tactics, it uses the Great War in the East system and features a large map, historical counters, and strict command rules.

Players:
1–3
Time:
180 min
Min. Age:
10
1914: Offensive à outrance

1914: Offensive à outrance

boardgame

Players:
1–4
Time:
–
Min. Age:
0
Tannenberg: Eagles in the East / Galicia: The Forgotten Cauldron

Tannenberg: Eagles in the East / Galicia: The Forgotten Cauldron

boardgame

Part of David Schroeder's World War I wargame series, featuring two scenarios on the Eastern front: Tannenberg and Galicia. It uses a 20km hex scale, four-day turns, and two large maps, offering a moderate level of complexity.

Players:
2
Time:
360 min
Min. Age:
12
Home Before the Leaves Fall: The Marne Campaign 1914

Home Before the Leaves Fall: The Marne Campaign 1914

boardgame

This highly detailed wargame covers the 1914 Western Front campaign from August to November. It features a grand campaign, specific battle scenarios, weekly turns, over 2000 counters, and is specifically designed for serious students of military history.

Players:
2–4
Time:
360 min
Min. Age:
12
1914: Glory's End / When Eagles Fight

1914: Glory's End / When Eagles Fight

boardgame

Players:
2
Time:
180–240 min
Min. Age:
0
The Marne: Home Before the Leaves Fall

The Marne: Home Before the Leaves Fall

boardgame

The board game The Marne: Home Before the Leaves Fall covers the early German attacks in France in 1914. Both sides get the opportunity to both attack and defend. The historical simulation includes approximately 200 counter pieces.

Players:
2
Time:
120 min
Min. Age:
12
Tannenberg 1914

Tannenberg 1914

boardgame

This wargame simulates the Russo-German battles of World War I. It features a full-color map, uncut counters, and rules in Polish. The series also includes expansions such as Bałkany 1912 and Galicja 1914 for broader historical scenarios.

Players:
2–3
Time:
240 min
Min. Age:
0
Summer Harvest: First Battles in Galicia & Serbia, August 1914 – An Eastern Front Supplement for Great War Spearhead II

Summer Harvest: First Battles in Galicia & Serbia, August 1914 – An Eastern Front Supplement for Great War Spearhead II

boardgameexpansion

Players:
2–6
Time:
120–180 min
Min. Age:
12
1914

1914

boardgame

Players:
2
Time:
–
Min. Age:
12
1914

1914

boardgame

1914 is an introductory wargame covering the first five months of World War One and the mobile phase in Western Europe. Published in Casus Belli magazines 21 and 22 in 1984, it features tactical scenarios and a full campaign.

Players:
2
Time:
–
Min. Age:
12
Hindenburg's Hour: The Tannenberg Campaign 1914

Hindenburg's Hour: The Tannenberg Campaign 1914

boardgame

Players:
1
Time:
30–90 min
Min. Age:
12
Tannenberg

Tannenberg

boardgame

The board game covers the opening days of World War One in the East. It is the eighth installment in the Test Series and utilizes the rules system from Jim Dunnigan's 1914 game, having been designed around the same time.

Players:
2
Time:
180 min
Min. Age:
12
Over the Top! Mons & The Marne

Over the Top! Mons & The Marne

boardgame

This historical wargame from Strategy & Tactics magazine #186 features two games from the Over the Top! Quad system. It simulates the 1914 battles of Mons and the Marne using a hex grid and half-day turns to recreate early World War I.

Players:
2
Time:
–
Min. Age:
12
The Schlieffen Plan

The Schlieffen Plan

boardgame

The Schlieffen Plan is a wargame simulating the 1914 campaigns in France and Belgium. Players command German or Allied forces, managing historical strategies like the Schlieffen Plan and Plan 17 to rewrite history and avoid the onset of trench warfare stalemate.

Players:
2
Time:
360 min
Min. Age:
12
Guns of August

Guns of August

boardgame

Players:
2
Time:
180 min
Min. Age:
12
The Cossacks Are Coming!: The Tannenberg Campaign August and September, 1914 – 2nd Edition

The Cossacks Are Coming!: The Tannenberg Campaign August and September, 1914 – 2nd Edition

boardgame

The Cossacks Are Coming! (2nd Edition) is a historical wargame simulating the 1914 Russian invasion of Germany. Based on the Death of Empires rules, it includes five scenarios, various charts, and a campaign game.

Players:
1–3
Time:
300 min
Min. Age:
16
Kraśnik 1914

Kraśnik 1914

boardgame

Players:
2
Time:
–
Min. Age:
0
1914: Serbien Muss Sterbien

1914: Serbien Muss Sterbien

boardgame

Players:
2
Time:
360 min
Min. Age:
14
Tannenberg: East Prussia, August 1914

Tannenberg: East Prussia, August 1914

boardgame

Players:
1–2
Time:
90 min
Min. Age:
12
1914

1914

boardgame

1914 is a traditional hex and counter wargame by Avalon Hill simulating the opening phases of WWI on the Western Front. Featuring complex rules for supply, fog of war, and an extensive rulebook, it offers a challenging, strategic simulation requiring careful planning.

Players:
2
Time:
360 min
Min. Age:
12