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Series: Piquet – Master Rules for Wargaming

Piquet:  Theater of War

Piquet: Theater of War

boardgameexpansion

Theater of War is a campaign framework for Piquet miniature rules. It links strategic choices with tactical tabletop battles without an umpire. Using card mechanics, it simulates the fog of war and utilizes existing miniature collections.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Hallowed Ground

Piquet: Hallowed Ground

boardgameexpansion

Hallowed Ground 2nd Edition is a greatly expanded wargame covering 19th-century conflicts. It features three rule sets for different scales, allowing players to simulate battles from the Texas Revolution to the Civil War.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Point of Attack WWII (1936-1945)

Piquet: Point of Attack WWII (1936-1945)

boardgameexpansion

Piquet is a universal wargaming system for any historical period. It uses specific event cards and variable die types instead of fixed modifiers to simulate battlefield uncertainty. Sound tactical planning and troop quality are rewarded.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Forgotten Heroes

Piquet: Forgotten Heroes

boardgameexpansion

Forgotten Heroes is a miniatures wargaming ruleset focusing on the Vietnam War at the company and platoon scale. It covers the entire conflict from early search and destroy missions to the 1975 collapse. The game includes rules for tunnel systems, rivercraft, mines, night combat, special cards, scenarios, and First Indochina War content.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Cartouche

Piquet: Cartouche

boardgameexpansion

Cartouche is an 18th-century supplement for the Piquet miniatures wargaming rules. It covers historical conflicts such as the Wars of Marlborough, the Seven Years' War, and the American Revolutionary War in detail.

Players:
2–6
Time:
90 min
Min. Age:
12
Field of Battle: World War II

Field of Battle: World War II

boardgame

"Field of Battle: World War II" is a standalone tabletop game covering 1939–1945. It features major armies and simulates battalion-to-division-scale battles in 2–4 hours. A dynamic card system grants equal actions. Companies and battalions represent tabletop units, while heavy support is cleverly abstracted.

Players:
2
Time:
–
Min. Age:
0
Piquet: Point of Attack II – The Blitzkrieg

Piquet: Point of Attack II – The Blitzkrieg

boardgameexpansion

The Blitzkrieg is an expansion for the Piquet wargaming system. It features three distinct scales for squad, platoon, and battalion combat. Players can simulate flexible scenarios ranging from urban skirmishes to massive battles.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Anchor of Faith

Piquet: Anchor of Faith

boardgameexpansion

Anchor of Faith is an expansion for Piquet simulating 17th-century warfare in Europe, the Middle East, and Asia. It introduces new rules, formations, and troop types covering the period from 1600 to 1690.

Players:
2–6
Time:
90 min
Min. Age:
12
Hostile Realms Fantasy Battle Rules

Hostile Realms Fantasy Battle Rules

boardgame

Players:
2
Time:
–
Min. Age:
0
Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition

Piquet: Din of Battle – Colonial Warfare 1845-1914 2nd Edition

boardgameexpansion

Din of Battle is an expansion for Piquet. The wargame focuses on the 19th-century conflicts between European colonial powers and indigenous peoples. It highlights the bravery and historical clashes of this era in remote lands.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Les Grognards

Piquet: Les Grognards

boardgameexpansion

Les Grognards 2nd Edition is an expansion for Piquet. The wargame rules feature three scales from company to brigade, a new horizon movement system eliminating strict measuring, and 37 army lists representing a wide variety of historical forces.

Players:
2–6
Time:
90 min
Min. Age:
12
Vauban's Wars: Wargame Rules for Siege Warfare

Vauban's Wars: Wargame Rules for Siege Warfare

boardgame

Players:
2–6
Time:
–
Min. Age:
0
Field of Battle

Field of Battle

boardgame

Field of Battle is a miniature ruleset for warfare from 1700 to 1900. It retains the unpredictability of the Piquet philosophy while utilizing streamlined mechanisms. This standalone game includes ratings and rules for thirteen historical conflicts.

Players:
2
Time:
–
Min. Age:
12
Piquet: Archon II

Piquet: Archon II

boardgameexpansion

Archon 2nd Edition covers 3000 years of military history. Players rewrite historical conflicts from Alexander the Great to East Asian and Central American battles. This heavily reworked new edition features extensive campaign muster options.

Players:
2–6
Time:
–
Min. Age:
12
Piquet: Point of Attack – Barrage

Piquet: Point of Attack – Barrage

boardgameexpansion

Barrage is a rule set for tactical conflicts from 1904 to 1935, covering the First World War, the Russo-Japanese War, and more. Players command regiments or brigades in early open warfare and later static trench battles across multiple fronts.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Jump or Burn

Piquet: Jump or Burn

boardgame

Jump or Burn is a standalone rule system for World War One aerial combat with miniature aircraft for two or more players. An unpredictable turn sequence creates fast, action-packed dogfights without movement planning.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: PKowboys

Piquet: PKowboys

boardgameexpansion

Pkowboys is a tabletop skirmish game depicting gang warfare in the American West from 1860 to 1900. Players lead outlaws, lawmen, or townsfolk. The game features a fast, custom initiative system designed for quick, lethal gunfights and tactical movement.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Band of Brothers

Piquet: Band of Brothers

boardgameexpansion

Band of Brothers is an expansion for Piquet: Master Rules for Wargaming focusing on medieval and renaissance warfare. It highlights tactical doctrines, colorful troops like Landsknechts and Janissaries, and the rising impact of gunpowder weapons and semi-national armies during a transitional military era.

Players:
2–6
Time:
90 min
Min. Age:
12
Piquet: Master Rules for Wargaming

Piquet: Master Rules for Wargaming

boardgame

Piquet is a universal miniature wargame system covering various historical eras. It utilizes a core rulebook, but playing the game also requires acquiring one of the dedicated historical modules.

Players:
2–6
Time:
90 min
Min. Age:
12