Analog Games Analog Games

family

Sports: Dog Sledding

Top Dogs

Top Dogs

boardgame

In Top Dogs, players act as mushers in Alaska, tactically selecting dog teams to compete in races, win valuable trophies, and outsmart their opponents through clever team management and psychological play.

Players:
3–5
Time:
20 min
Min. Age:
8
Snow Tails

Snow Tails

boardgame

Players:
2–5
Time:
45–60 min
Min. Age:
10
Hike!

Hike!

boardgame

Players:
2–6
Time:
20–45 min
Min. Age:
8
Mush! The Iditarod Board Game

Mush! The Iditarod Board Game

boardgame

Players:
2–4
Time:
20 min
Min. Age:
10
Mush

Mush

boardgame

In this dice-heavy racing game, players manage a dog sled team across Alaska. Success requires careful energy management, choosing suitable dog types for weather conditions, and navigating the modular board to avoid avalanches and be the first to reach the destination city.

Players:
2–6
Time:
60 min
Min. Age:
10
Husky

Husky

boardgame

In Husky, players take on the roles of mushers racing through Alaska. Using movement cards influenced by weather and event cards, they navigate checkpoints toward the finish line. Players can also maneuver animals to attack rivals and cause them to lose turns. The first musher to reach the finish line wins the race.

Players:
3–6
Time:
60 min
Min. Age:
8
Dogsled Racing

Dogsled Racing

boardgame

Players:
1–6
Time:
90 min
Min. Age:
6
Monopoly: Alaska's Iditarod

Monopoly: Alaska's Iditarod

boardgame

This Monopoly edition is dedicated to Alaska's famous Iditarod dog sled race. Players buy, sell, and trade towns and landmarks along the historic route. The game features exclusive collector tokens including a dog sled, ski plane, and bull moose.

Players:
2–6
Time:
120 min
Min. Age:
8
Mush! Mush!: Snow Tails 2

Mush! Mush!: Snow Tails 2

boardgame

Players:
2–8
Time:
30 min
Min. Age:
12
Mushing the Iditarod Trail

Mushing the Iditarod Trail

boardgame

This simple board game simulates the famous dog sled race to Nome, Alaska. The goal is to reach the finish line first with complete equipment and an exact roll. Movement and events are controlled by dice alongside Mush and Whoa cards.

Players:
2–4
Time:
–
Min. Age:
0