The Powerpuff Girls: Saving Townsville Before Bedtime!
boardgame
- Players:
- 1–4
- Time:
- 20–30 min
- Min. Age:
- 6
Monopoly: Powerpuff Girls
boardgame
This Monopoly edition takes players to Townsville from the animated series Powerpuff Girls. The classic gameplay remains the same, but the design and theme are adapted to the show. Townsville dollars, local properties, landmarks, and villain rules provide a unique gaming experience featuring the beloved characters.
- Players:
- 2–6
- Time:
- 60 min
- Min. Age:
- 8
The Powerpuff Girls: Save the Day Game
boardgame
In this board game, players draw a villain card each round determining how many foes they must catch. Cards are passed around until someone collects all needed villains. The first to grab the correct figure moves ahead on the board. The game continues in rounds until one participant reaches the final space and wins.
- Players:
- 3–4
- Time:
- 30 min
- Min. Age:
- 5
The Powerpuff Girls: Villains at Large Game
boardgame
In this card game, players collect Powerpuff Girls to defeat revealed villains for points. Players play character cards to steal or defend girls. The game continues until all villains have been successfully captured and defeated by the players.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 8
The Powerpuff Girls: Flying Action Game
boardgame
This Swedish board game features a PowerPuff flying pole. Players place the pole on the board and swing a model attached by a string to knock down surrounding villains, scoring points through physical action.
- Players:
- 2–6
- Time:
- 20 min
- Min. Age:
- 6
The Powerpuff Girls: Mojo Jojo Attacks Townsville Game
boardgame
In this asymmetrical card game, one player controls the Powerpuff Girls trying to defeat Mojo Jojo. The other plays Mojo Jojo, using cards and a 3D laser tower to destroy the girls and Townsville. Both sides try to reduce opposing health to zero.
- Players:
- 2
- Time:
- 30 min
- Min. Age:
- 8
The Powerpuff Girls: Saving the World Before Bedtime
boardgame
Players jointly control the Powerpuff Girls using a simultaneous card selection mechanic with unique action times. The goal is to be the first to capture four villains by exploring the board and rolling dice. However, sharing the characters means knocked-out girls impact everyone's turn.
- Players:
- 2–4
- Time:
- 30 min
- Min. Age:
- 8